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First Person Shooter

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Firearms: Source is a team based first person shooter, rooted in the traditions of the Firearms mod for Half-Life. Firearms: Source brings the best aspects of Firearms to the Source engine, and then takes them a step further. You'll see a host of familiar weapons and maps, but you'll find the streamlined game play to be faster, focusing on aggressive, skilled play. From nearly the moment you spawn you can expect to be engaged in furious action.




Requesting programmer assistance, and showing you our new Beretta pistol variants.

Apr 24, 2013 News
Status Check & More Giveaways!


Status Check & More Giveaways!

Time for a little FAS status check, except this report won’t be so little. Firstly, there is still no set FAS release date yet, but we plan on keeping these news posts frequent and keep you informed...

Jan 25, 2013 News
Open Beta Plans, Tools, and Communication


Open Beta Plans, Tools, and Communication

Over the past weekend we had a great development team meeting regarding the status of the Firearms: Source 2.0 Beta. We came to the conclusion that we are comfortable opening the last stage of development...

Jan 15, 2013 News
Status Update, FAS2.0 Feature List, & More!


Status Update, FAS2.0 Feature List, & More!

As the summer begins to wind down, the heat turns up for us developers. Over the past month, we have been wrapping up the remaining features and trying to clean up as much of the game as possible until...

Sep 2, 2012 News
Open Beta Status & Expectations


Open Beta Status & Expectations

We are now about a month into Summer and we are still progressing nicely and with Independence Day (in the US) about to kick in, I thought I should leave you guys with some fresh media. We have been developing...

Jul 3, 2012 News
Comments  (0 - 10 of 1,468)
Guest Nov 12 2013, 7:07am said:

This game is a Source remake of an old Half Life 1 Mod, titled 'Firearms'.
The Original was released around 2003.
Up until CounterStrike was released (2005), it was the Bee's Knees in FPS Multiplayer. Day of Defeat was released in 2006.
Both CS & DoD have been face-lifted since with the introduction of the Source Engine and carry the name in their titles so as to differentiate them from their original Modding of the Half Life1 engine.

Firearms was up there with CS & DoD but didn't see a Source Upgrade like the other 2 until much, much later.

See this link as it would seem it wasn't ever going too.
www . moddb . com / mods / firearms

I played all 3, a lot! Firearms deserves to have Source in it's title. It was the Mod that had us all jump ship from Team Fortress & had us all vividly watching the HL1 Modders for that next big thing... (CS)


+2 votes     reply to
SunnyBittern Aug 6 2014, 7:55am replied:

Counter Strike came out in 1999/2000, Counter Strike Source came out in 2004. What are you on about?

+1 vote     reply to
redstonepro27 Oct 31 2013, 6:49pm said:

Guys, Version 2.0.1(Alpha) is found here:


+2 votes     reply to
GuywithPie Sep 15 2013, 5:24pm said:

I think this is Steamworks/Greenlight worthy, just some minor changes, like the name. You can't have the word source in the title.

+5 votes     reply to
rolofunk Oct 17 2013, 9:44pm replied:

Why? Zombie panic has sorce in the name so this is just fine.

+1 vote     reply to
GuywithPie Oct 17 2013, 10:35pm replied:

Well, games could be listed as mod's that you could download from the website or sometimes straight from steam, but really if the developers want to get some more players, they should really add try to add it as an official game. I guarantee that you wont find an official third party source "game" with a the word source in the title. IF its a good game on greenlight and valve might accept it, then theyll ask to remove source from th name before releasing it (example: Black Mesa: source, was changed to simple Black Mesa quite a while ago)

+1 vote     reply to
thefox61 Sep 2 2013, 9:55am said:

You need HL2, or any other HL2 stuff I have HL2 death match, and I only got it for the source engine. At this point in time there is only a manuel install for 2.0, just extract the mod files to your steam/steamapps/sourcemods folder.

+1 vote     reply to
thefox61 Sep 2 2013, 9:52am said:

I've fixed the Issue, but it seems the Alpha server is either down or they have yet to turn it on.

+1 vote     reply to
thefox61 Sep 1 2013, 9:02am said:

Also none of my textures show up. I'll try again, I will also see if I downloaded the version for dedicated servers which wouldn't have any textures (?).

+1 vote     reply to
thefox61 Aug 31 2013, 10:37pm replied:

I cannot see the server I typed the IP address into it but it still didn't show up. It wouldn't go into Fav. so I couldn't join. I accidently copy and pasted FAS 2.0 over FAS 1.0 ( i fixed that issue) btu aloud me to go into the server but it was broken obviously. please help.

+1 vote     reply to
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Track this mod Releases
Latest tweets from @firearmssource
Know any Source Engine C++ programmers? Moving FA:S to the Source 2013 Engine (Steam) is a big move and will require much help! Let us know! Feb 24 2014, 2:39am
Welcome aboard our new programmer ConstChar*! Give him some time to get up to speed, & we should be able to roll out 2.0.3 relatively soon! Feb 24 2014, 2:36am
It's been over 2 weeks since the launch of the FA:S 2.0 Open Alpha! Thank you all for your support and for continuing to play Firearms! Sep 12 2013, 9:36pm
The tweety birds are chirping, 'cause FA:S 2.0.1 Public Alpha is HERE! T.co Aug 26 2013, 7:01am
proCoder T.co Apr 23 2013, 11:56pm
In case you missed our small news post... T.co Mar 13 2013, 11:55pm
FattestPUNK's live stream will be up in 2 hours for the first $20 Steam Gift Card Giveaway! At 50 viewers, he will raffle off a second one! Jan 27 2013, 1:01pm
News Post is live! Status Check & More Giveaways. T.co Jan 25 2013, 12:50am
FattestPUNK's stream has gone live! Tune in for a chance to win a $20 Steam Gift Card. T.co #fb Jan 20 2013, 3:10pm
@SoldierMorty Yeah, it should be great. FAS 2.0 Beta is packed with new features and with still plenty of more to come after the Open Beta Jan 15 2013, 11:53am
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