The main focus of Ferrety's ROTWK Mod is basebuilding and defense. Due to the upgrades to each factions infantry and siege units you will now have to focus on tactically placing your defenses and units in order to turn the tide of battle. All walls and towers have had massive upgrades as well as the fortress. All teams can now build walls, with Angmar and Goblins able to build defenses on the wall itself. Mordor and Isengard have been compensated with a lower cost and buildtime of there sentry towers which if carefully placed can be just as effective.
Another focus was on bigger movie-like battles. Each squad now comes with a larger amount of units which along with a slightly higher population cap definitely brings that 'war' feeling to the battleground.
I hope you enjoy the mod!
Ferrety's ROTWK Mod 2.0 Released!
The 2.0 release (which is the first public release) of Ferrety's ROTWK Mod has been released today. Please visit the mod profile for updated media.
Jan 6, 2009 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

it would be so cool if you create at my heroes models with souls like nazguls or fighters like suron or galadriel
i`m ok i install it,,thanks for the mod
It always seemed a shame that in the corrupted men that there was never a black numenorian, and in the ork/uruk group, there were never any of the different types of orks.
I would like a create a hero Ent (like there is one Troll) but I think it might be hard :P
I liked the changes you made and plan to do too.
Can be done, and because I like the idea. Will be done!
I liked it a lot, good work. :)
Any feedback would be great! I really want to hear what YOU want in the mod. It is still very much being worked on and much changes have been made since this was released just the other day.
For Version 3 of the mod I would really like to hear your ideas!
Thanks!
Ive decided to release a version 2.5 in-between version 2 and 3 to address some bugs with the mod. All bugs I have found so far have now been fixed as well as some minor gameplay changes.
Expect Version 2.5 later today a full change list will be included and updated on the mod profile. If you would like to see a change in Version 2.5 please let me know!