The main focus of Ferrety's ROTWK Mod is basebuilding and defense. Due to the upgrades to each factions infantry and siege units you will now have to focus on tactically placing your defenses and units in order to turn the tide of battle. All walls and towers have had massive upgrades as well as the fortress. All teams can now build walls, with Angmar and Goblins able to build defenses on the wall itself. Mordor and Isengard have been compensated with a lower cost and buildtime of there sentry towers which if carefully placed can be just as effective.
Another focus was on bigger movie-like battles. Each squad now comes with a larger amount of units which along with a slightly higher population cap definitely brings that 'war' feeling to the battleground.
I hope you enjoy the mod!
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
*Poke poke* it's dead
Ok is there a way to only use the hero mod and not the full thing or is there a separate mod that does this?
Is this dead or something?
"-Coming in 3.0 (COMING *SOON 2010)" -Is this still true?
This mod is great, even though there are still more versions to come. I downloaded it soon as I read through the summary of it, and everything works good.
Except for the blood mod, not working for me. Gimme a pointer on that pl0x?
does this mod come with the old bfme 1 bases
When will 3.0 be released?
Does this mod work with the singelplayer mission?If so,does it make it harder?
Is anybody else havin issues with the game crashing when you load create a hero with mod? Anyway to fix it if it is just messed up?
Awesome! The biggest problem with vanilla BFME was the paper-soft buildings.