Our Goal is to take BF1942 and now BF2 and transform them into a whole new Experience, one that gives a much more realistic game play. We are doing this by changing and adding to the game. We have totally revamped the physics of the weapons and vehicles. Plus added many new vehicles, weapons, sounds, maps, armies, textures and much more. We also have a team of researchers that work to give us the information we need to change everything to reflect how it was during WW2. Our Mappers produce maps to the finest detail to how it was during each battle. We have a totally revamped Tank Damage System with all the muzzle velocities and penetrations to their real life specs. We also with each weapon and vehicle make sure that its load out reflects what it had when in service. We hope you enjoy our work, and most of all get a more realistic Experience of ww2.
XWW2 Mod Team News for Fall of 2008. Airplanes, new vehicles and a special naval update with destroyers, battleships and diving submarines. Help wanted, apply within!Dec 5, 2008 News
A newspost for the month of July showing our efforts over the last few months.Jul 13, 2008 News
Because after a long hiatus from updating our moddb page, we're back with more to help catch up!Apr 9, 2008 News
Hi All, Sorry for the huge lag in time between posts but lots of good production has been going on over at XWW2. We've been making great progress and also the XWW2 team underwent a small change of command...Nov 3, 2006 News
Flugzeug Maschinengewehr MG-15 MG15 Modeled by UberDuber Unwrapped and Skinned by TaskForce Flugzeug Maschinengewehr MG-15 Cartridge: 7.92 x 57mm Length: 1,334m Weight unloaded: 12,7kg Type of Feed: 75-round...Jul 4, 2006 News