Escape: Paradise is the first in a series of Crysis mods that focuses on utilizing the full potential of the CryEngine 2 for the purpose of creating a large, open, exploration/survival based game. No invisible walls, no goals except to escape, almost total freedom.
Escape: Sierra Leone
Some news about a sequel to Escape: Paradise, created with CryEngine 3.
Aug 25, 2012 News
Escape: Paradise V1.0 First Week of Release
It's been an interesting first few days since the release. The feedback has been (mostly) positive, although I've definitely found a few things I'm gonna touch up in later patches.
Aug 4, 2012 News
Escape: Paradise Ready For Release
After a lengthy development time, I finally feel comfortable releasing Escape: Paradise. It's been almost a year of development and two years of conceptualizing. Stay tuned for the August 1st release...
Jul 27, 2012 News
Ready for Beta Release!
Boom, done, ready for the release of the closed beta. The V1 public release will be August 1st, assuming it all goes well.
Jun 26, 2012 News
Status Update
A quick update to give you guys an idea what's going on, and how close to release the mod/map is.
Mar 26, 2012 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







where is the Batman suit?
In the batcave, of course.
I don't understand why you don't let me save :(
You can save at safehouses :D
For gameplay reasons, quicksaves were disabled. However, find a bed at a safehouse and use it, the game will save.
Do I have to need a specific patch for this mod to work? Because it doesn't.
The latest, 1.2.1.
HOW CAN I DOWNLOAD IT? :/
Desura.com
Youtube.com
The demo might work too, not sure.