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After the Nihilanths defeat, a group of remaining Black Mesa scientists have been extracted by a co-officiary of the administrator. Gordon Freeman has been dispatched back into Black Mesa alongside a rescue team to find and extract Eli Vance.

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Comments  (0 - 10 of 17)
Guest Oct 28 2013, 1:36pm said:

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IronWoodside Mar 8 2013, 12:48am said:

This may be an old mod but didn't the Nuke blow up Black Mesa? and also Eli Vance escaped with Alyx and Dr. Kleiner. Good mod though.

+1 vote     reply to
TheUnbeholden Aug 1 2012, 4:38am said:

This mod felt very alive, each other there is either teleporting aliens, aliens fighting grunts, or bombing runs… its very like Black Mesa has seen better days. And I like this area the most of Black Mesa because it looks like a separate facility, only in the beginning do we see a place we vaguely visited in Half-Life. Alot of people will remember it even though it was in the day, it was the first time we as Gordon Freeman stepped foot outside into the harsh sun.

Yes these 3 maps are really good and surprisingly big, I found myself constantly appreciating each area for its visual appeal. I however also found the mod not as hard I would like but you can’t always have everything.
The enemies are well placed and some areas have a insta kill which is slightly annoying like how when the vent breaks and you fall down with it, if you kept crouching forward it would crush you in half… or in the beginning when you don’t go up into the vents the grunts will stand behind the corner waiting for you and then blowing you up with ARgrenades.
Theres a gargantua sequence that was rather easy with no chase triggering for me

These faults are minor, the set pieces provide the focal point of the mod, there is a helicopter sequence that requires some thinking on how to blow it up and get into the other building, theres a dirty sniper that caught me off guard in a area…

Theres no assassins and the mod in the end could have been longer but what we got I’m glad I played.


+2 votes     reply to
alcatraz232 Jun 12 2012, 2:29am said:

this mod is useless everytime i go into the options to customize the controls it's just blank. All i can do is look around cant move can't even jump or crouch.

+1 vote     reply to
Qwertyus Jan 19 2013, 11:18pm replied:

Play it using Xash3D engine, build 2015 is recommended. There should be no problems with gameplay and configs.

+1 vote     reply to
Zornikage Jul 24 2012, 5:33pm replied:

The config.cfg for the mod is probably incomplete or something. Try replacing the config.cfg file that's in the mod directory with the one that is in your Half-Life directory. I had the same problem with Survive in Catacombs, and that's how I fixed it.

+1 vote     reply to
angelo12mx Jul 16 2012, 2:39pm replied:

me too. can someone help us with that!!!!!!

+1 vote     reply to
JonnyBoy0719 Dec 17 2012, 6:08pm replied:

blank = 1.5 modification only. This can be fixed by copy paste valve's default one or removing the following folder <mod>/gfx/shell and/or the file in the shell folder kb_act.lst

+1 vote     reply to
Towelie70137 May 12 2012, 12:09pm said:

Plus. After Nihilanth's Defeat, The alien dimensional Rift didn't stop, There was still tons of aliens, after it was killed didn't mean aliens were all back to xen and stopped attacking and black mesa was clean.

+2 votes     reply to
TigerHeart Apr 27 2012, 2:16pm said:

I don't like it. I deleted it after 2 minutes of playing. It doesn't interesting at all.

-1 votes     reply to
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Destination Black Mesa
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