Defend Unreal Territories is a new gametype for Unreal Tournament 3. The concept was created taking inspiration from Warcraft Tower Defense. The goal is to prevent hordes of monsters from reaching an objective. Firstly, the players' team will struggle on foot with conventional weapons. Then the players will be able to unlock bonuses (new abilities and objects) thanks to the points won each time a monster is killed. New abilities will enable the players to be faster, have more life and make more damage. The players may be helped by automatic turrets.
Hi everybody, First of all, happy new year to everyone!Jan 20, 2011 News
Here is an important news for all DUT's fans: the new release is out! Now you can play online, and fight with your friends against the mobs!Feb 6, 2010 News
We wish you a merry Christmas and a happy new year from the Defend UT teamDec 30, 2009 News
Here are the Phase 4 finalists for the Best non-FPS Mod, Best FPS Mod, Best Machinima, Best Vehicle, Best Level Set, Educational and Best Use of Physics category's in the $1 Million Intel Make Something...Dec 22, 2009 News
The deadline for the $1 Million Intel Make Something Unreal Contest Grand Final was on November 13. After numerous hours of coding and modelisation, we completed the 467 revision. We immediately sent...Nov 16, 2009 News