Welcome to C&C Retarded, the best mod ever made: EVER... C&C Retarded is the latest of the "Retarded" Mod Series that I began back with C&C Generals: Zero Hour. Something about this mod you should know, is that it is completely made by one dude, me, TheGunrun. I find that working alone allows me to create what ever the hell I want with out people complaining. Download my mod and find out why I still make this.
Every game you play will be epic, never before has a command and conquer title been able to produce as much POWER AND CHAOS.
C&C3: Tiberium Wars mods supported (update)
Commander you are needed on deck, it seems Desura has created mod support for Command and Conquer 3: Tiberium Wars.
Jun 30, 2011 News
C&C Retarded updates to version 2.6
C&C Retarded, one of the funnest mods for Command and Conquer 3, updates to version 2.6. This update brings about new units and much much more.
Dec 1, 2007 News
C&C Retarded v1.337 Has Been Released
After lots of updates and plenty of work, version 1.337 is finally here! Lot's of crazy changes to the game all aimed at making gameplay fun. For instance, GDI Harvesters can acquire the railgun...
Sep 5, 2007 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.






I liked this very much. Thanks for all your mods.
I have a few suggestions for future mods:
One can be like 'Command and Conquer: Black Ops'- story based on Call of Duty Black Ops and Black Ops 2. Infantry, sentry guns, RC Drones, Gunships, AC-130s are some units in my concept.
Another is based on Fall of Cybertron based one...like Command and Conquer: The Fall - Autobots and Decepticons, with infantry like insecticons, spy bots, car and jet drones, commandos being Optimus and Megatron for both the factions. Vehicles like the huge tank in Fall of Cybertron. Air vehicles can be spaceships, and jet drones.
Third is a more unique one- a 3-way skirmish- Aliens, Predators and Marines. Basically an HD (and improved graphics and gameplay) remake of AvP Extinction. Xenomorph facehuggers, queen (only one at a time), Predator ships, Lord predator, Marines are some units.
Please inform me if you plan to make one of these. I'll tell my complete list of units, and you add yours. You'll have to do the programming work.
Thanks in advance.
Ho-lee crap. I'd been playing this mod for a while, and now that I've finally played Universe At War: Earth Assault I must applaud you for using one of the Masari faction's music for the New Skirmish screen.
What music playing in main menu?
i know this is not really related this mod, but can anyone tell me how i get more then one commando for my mod? I have gone into the GDIcommando.xml file and searched the entire code.. im no expert so i might have missed this.. and i have changed the number of Instances. any help at all would be appreciated :)
what is this mod doing?
Nothing, it's complete.
If anyone can help me with why the campaign buildings (Temple Prime, Science Center, ect.) that would be great.
Sorry, let me correct that: As to why they DONT show up.
The song in the main menu is Vigilante - Answers, if anyone wonders.
From what i heard (And it should be in the news section) wasn't he just completely remaking it?