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Real Time Strategy

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Welcome to C&C Retarded, the best mod ever made: EVER... C&C Retarded is the latest of the "Retarded" Mod Series that I began back with C&C Generals: Zero Hour. Something about this mod you should know, is that it is completely made by one dude, me, TheGunrun. I find that working alone allows me to create what ever the hell I want with out people complaining. Download my mod and find out why I still make this.

Every game you play will be epic, never before has a command and conquer title been able to produce as much POWER AND CHAOS.

C&C3: Tiberium Wars mods supported (update)


C&C3: Tiberium Wars mods supported (update)

Commander you are needed on deck, it seems Desura has created mod support for Command and Conquer 3: Tiberium Wars.

Jun 30, 2011 News
C&C Retarded updates to version 2.6


C&C Retarded updates to version 2.6

C&C Retarded, one of the funnest mods for Command and Conquer 3, updates to version 2.6. This update brings about new units and much much more.

Dec 1, 2007 News
C&C Retarded v1.337 Has Been Released


C&C Retarded v1.337 Has Been Released

After lots of updates and plenty of work, version 1.337 is finally here! Lot's of crazy changes to the game all aimed at making gameplay fun. For instance, GDI Harvesters can acquire the railgun...

Sep 5, 2007 News
Comments  (0 - 10 of 167)
Guest Sep 2 2013, 9:56am said:

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ripamoramee1 Jan 30 2013, 6:36am said:

I liked this very much. Thanks for all your mods.

I have a few suggestions for future mods:

One can be like 'Command and Conquer: Black Ops'- story based on Call of Duty Black Ops and Black Ops 2. Infantry, sentry guns, RC Drones, Gunships, AC-130s are some units in my concept.

Another is based on Fall of Cybertron based one...like Command and Conquer: The Fall - Autobots and Decepticons, with infantry like insecticons, spy bots, car and jet drones, commandos being Optimus and Megatron for both the factions. Vehicles like the huge tank in Fall of Cybertron. Air vehicles can be spaceships, and jet drones.

Third is a more unique one- a 3-way skirmish- Aliens, Predators and Marines. Basically an HD (and improved graphics and gameplay) remake of AvP Extinction. Xenomorph facehuggers, queen (only one at a time), Predator ships, Lord predator, Marines are some units.

Please inform me if you plan to make one of these. I'll tell my complete list of units, and you add yours. You'll have to do the programming work.

Thanks in advance.

+2 votes     reply to
PocketNeko Jul 11 2012, 1:56am said:

Ho-lee crap. I'd been playing this mod for a while, and now that I've finally played Universe At War: Earth Assault I must applaud you for using one of the Masari faction's music for the New Skirmish screen.

+1 vote     reply to
Diamond00744 May 30 2012, 12:49pm said:

What music playing in main menu?

+1 vote     reply to
cncmasterw Feb 28 2012, 1:51am said:

i know this is not really related this mod, but can anyone tell me how i get more then one commando for my mod? I have gone into the GDIcommando.xml file and searched the entire code.. im no expert so i might have missed this.. and i have changed the number of Instances. any help at all would be appreciated :)

+2 votes     reply to
Agrargorn Jan 16 2012, 12:12pm said:

what is this mod doing?

+2 votes     reply to
Valherran Jan 28 2012, 8:46pm replied:

Nothing, it's complete.

+3 votes     reply to
ARMofORION Jul 31 2011, 5:13pm said:

If anyone can help me with why the campaign buildings (Temple Prime, Science Center, ect.) that would be great.

+2 votes     reply to
ARMofORION Aug 1 2011, 6:09pm replied:

Sorry, let me correct that: As to why they DONT show up.

+2 votes     reply to
Durpderp Jul 4 2011, 11:00pm said:

The song in the main menu is Vigilante - Answers, if anyone wonders.

+3 votes     reply to
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