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Run. Think. Shoot. Live. Source.

Black Mesa is the Half-Life 2 total conversion of the original Half-Life game. Utilizing the Source engine and its endless array of possibilities and powers, Black Mesa will throw you into the world that started the Half-Life continuum and introduced Gordon Freeman to the world as a gun-toting, bullet-dodging Ph.D. in Theoretical Physics.

RSS Feed Modcast S02 E06

A year in review, 2008 may be done and dusted but the ModDB Crew still need to get in one last word. Grab a coffee this might take a while!

Article Posted by Henley on Dec 29th, 2008

2008 a year in review... Some new faces on the ModDB Staff helped to kick up a media storm, with Ryan and I taking over the editorial side of things leaving Scott and Mark to work behind the scenes. Both have done amazing things for the site including launching a new forum, detailed statistics, new video/audio/image support, HD and Levelling with many more secret projects being worked on as we speak. With a focus on the things that matter (mods) the staff were able to come up with some amazing content and features like the Spotlight, Developer Banter, Reviews, Previews, Interviews and even the Modcast and all of its experiments (MCL) throughout the year to help put the focus back on the teams that make the epic mods you all hold so close to your hearts. The year of Mod and Indie love is now over but we still keep the lessons we learned and the memories we made *sobs quietly*. So as a celebration of everything listed above here is the last Modcast of 2008, a 2 hour episode chocked full of puns, plugs, news and jokes that isn't suitable for mums to listen to. Enjoy my fellow modders and we will see you all next year!


Releases:

Other:

This weeks forum question is all about your gaming new years resolution, have a game on your pile of shame that you want to finish? Do you have modding goals that you want to set? We want to know about them! To answer just post in this thread and the ModDB Crew will read your answers out next episode.

So that's it for this week modders, but don't fear we will be back next week with more mods and goss for you all to enjoy! Don't forget to send your modding/gaming questions to dave@moddb.com and we will answer the questions on the show!

Comments
OkeiDo
OkeiDo Dec 29 2008, 12:18pm said:

Great modcast, long as hell but it's nice to run in the backround while browsing the net. Has been a great year for modding, can't wait for the next one.

+3 votes     reply to
phnomen
phnomen Dec 29 2008, 1:25pm said:

M to open map in RnL, its a really cool feature ;D

RnL is awesome.

+3 votes     reply to
InebriaticXP
InebriaticXP Dec 29 2008, 2:02pm said:

how come I only get the audio player? There's no video. =[

+2 votes     reply to
stenchy
stenchy Dec 29 2008, 2:23pm replied:

Because there is no video.

+5 votes     reply to
InebriaticXP
InebriaticXP Dec 29 2008, 2:40pm replied:

But I thought it was a video?

+2 votes     reply to
Henley
Henley Dec 29 2008, 7:24pm replied: Online

Nope

+4 votes     reply to
Kai-Li
Kai-Li Dec 29 2008, 2:43pm said:

Thanks for mentioning X-Mas WoP mod. Actually the new game type in there is the good old and well known freezetag. You can play the mod at 62.75.222.123:27975.

+3 votes     reply to
PytoX
PytoX Dec 30 2008, 8:03am replied:

i thought X-mas Wop wasn't mentioned, the X-mass mod is for doom3.

+2 votes     reply to
Henley
Henley Dec 30 2008, 8:24am replied: Online

It was...

+3 votes     reply to
Kai-Li
Kai-Li Dec 30 2008, 12:38pm replied:

Both were mentioned. ;)

+2 votes     reply to
Godwin
Godwin Dec 30 2008, 4:41am said:

Awesome, truly. It's great you guys take the time out for these podcasts, I don't really follow them but this was an enjoyable listen, got me exposed to quite a number of mods and games too. Also, in favour of a moddb mods server!

+2 votes     reply to
broadsword
broadsword Dec 30 2008, 11:24am said:

No love for zombie master D:

-1 votes     reply to
OkeiDo
OkeiDo Dec 30 2008, 3:14pm replied:

They discuss recently released mods. Zombie master was mentioned the month when they released their latest patch.

+3 votes     reply to
Krenzo
Krenzo Dec 30 2008, 4:28pm said:

Thanks for talking about Smashball. To clarify the situation with Empires, I turned development of Empires over to members of the community after 2.1 was released, but I'm still keeping a watchful eye on their work. I got tired of working on it after 5 years (started in January 2003 on the BF1942 version).

+5 votes     reply to
Henley
Henley Dec 30 2008, 9:03pm replied: Online

ah cheers for clearing that up :D

+3 votes     reply to
Godwin
Godwin Dec 30 2008, 9:58pm replied:

Haha I remember playing the BF42 version, was buggy as hell but something really fresh and different. Now Smashball, really fresh and different too, haven't got to play it much though, there aren't many players on the servers.

+3 votes     reply to
Sha~nya
Sha~nya Dec 31 2008, 12:12pm said:

Just want to clear out that obsidian conflict is not made by the same people who did synergy, and its not simply "the same crap again", we mainly focus on custom maps by giving the mapper a lot of possibilities.

+2 votes     reply to
LongBottom
LongBottom Jan 1 2009, 1:20am said:

LOL @ thier talk on grey shot mod :D

+2 votes     reply to
coolkid87
coolkid87 Jan 2 2009, 2:14am said:

glad you included warzone 2100 to bad your guys are always confused about it lol

+2 votes     reply to
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