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Battlefield 1941 is modification of the Battlefield 1942.
Modification Battlefield 1941 uses approached to historical symbolics of the countries-participants of war, Battlefield 1941 does not advance and does not encourage a crime or idea of Nazism and the Japanese Imperialism. If this game extends in any country where it is illegal represent or to extend any Nazi or imperial symbolics you as the user, take up full legal responsibility and risk, anyhow, connected with use of these files.

  • Quang Tri
  • Hue
  • Cairo
  • Santo Croce
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Comments  (0 - 10 of 80)
-SRB-Knez Dec 8 2013, 7:50am said:

Are you planing to add Yugoslavia in later updates

+2 votes     reply to
balck Oct 25 2013, 9:24am said:

Any Guess for a Rough release date for the CryEngine 3? I have never EVER played a WW2 Shooter on Modern Graphics like the cryengine3.

+2 votes     reply to
Guest Aug 27 2013, 3:36pm said:

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nanashinemo Nov 11 2013, 10:22am replied:

Yes, it does use things from SW and R2R, which is the reason why it requires you to have the expansions installed to run.

+1 vote     reply to
Guest Dec 14 2013, 5:05pm replied:

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stuka87 Jul 14 2013, 9:12pm said:

Gostaria de deixar minha sugestão de melhoria para esse mod, acredito que se fizessem um trabalho mais intensivo com texturas e realismos mais fortes com mais armas e veiculos o mod ficaria mais popular minhas sugestões são mais mapas como o ataque aéreo em berlin pela usa ou também a criação do ataque a pearl harbor no pacifico com melhorias de aeronaves como o famosos b5n kate japanes ou a texturarização dos portas-aviões no pacifico colocanco o acesso a plataformas internas dentro dos portas-aviões a criação de mais textura com os aviões b109 E-3, E-4 G-2, F-2, como também a balorização de tanques de varios tipos...... bombardeiros como b-17 avro lancaster b-29 b25 michel tal como os alemães helker he 111 , junker 88A tal como bf 110 e outros mais... gostaria de deixar minha opinião sobre esse mod que acredito que pode fazer sucesso..... tal com bg42 e fhsw fizeram.... mais a ideia é sempre trabalhar os mapas no singleplayer pois a mioria ainda não joga o bf1942 ou não tem as atualizações,

+2 votes     reply to
stuka87 Jul 10 2013, 10:40am said:

Futury projecti bf1941 mod + arms of + maps + textures + realism =
pacific= zero a6m2, aichi d3 tipe 99, mitsubidhi k151, nakajima b5n kate of b6n tenzan, kawasaki ki32 tipo 98 mary, mistubichi k1 21 bomb pesado sally,( japan naval) of germany luftwaftt bf109 e-3 e-4 g-2 f-5 k-1.
apenas exemple>> maps : pearl harbor, atac of londres, bombing the berlin, of bombing the rome, bombing the toquio.

+1 vote     reply to
DylanNey555 Jul 9 2013, 12:00am said:

you guys should make realistic tank combat with real life specs of armor, penetration, etc.

+1 vote     reply to
-=BMV=- Jul 3 2013, 4:44pm replied:

Why do we move to a new engine? I do not quite understand your question.

+1 vote     reply to
KilroyWH78 Jul 3 2013, 9:32pm replied:

I meant that you just answered the question that I asked, and the other one is about what will be featured in the game with the new CryEngine3,'cause I don't know much of these things.

+1 vote     reply to
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Battlefield 1941
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