This is an German mod for The Battle for Middleearth 2 the Rise of the Witchking. This mod includes a new faction: Numenor! Here is the changelist of the 1.3 Units: Numenor Soldiers Numenor Rider Numenor Archer Numenor Ranger Numenor Towerguards Guards of the Menetarma (Mini-Hero) Structures: Farm Barracks Tower Archerrange Fortress Smith wall foundation (havent found a better english name for this XD) Herostatue Well Heros: Elros Tar Minyatur Vardamir Nólimon 2 others arent ready yet Elros Tar Minyatur Abilities: Level 3 Sword of Numenor, Damage for 3 secs 300% more Level 5 Leadership Level 10 Power of the Palantir, destroy all units arround elors Vardamir Nólimon Level 1 switch weapon Level 3 leadership Level 8 sniper, its like the last power of legolas Tar-Amandil Fear New Armour Attestor of Manwe (Spawns an eagle) Tar-Elendil Knownlegde of Vardamir Stop the horses! Dramborleg Dwarves: New Heroes: Thorin III Stonehelm Beorn Units: Dale Pikemen Dale Fighter Beastrider Abilitys:
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Is the campaign only two missions or is my computer just being annoying?
how do you train mirkwood dagger fighters?
when i try to play it says "not verified" how do i fix that? ive been having this problem a lot
marche pas
the epilogue dont work :(
this mod is great i love it! but it would be good if you would also add arnor aswell.
Is this mod still being worked on?
this mod is good but this live world is a bit strange at time because they just seem to run around in circles and i think that the way that you have made the eagles and fell beasts fall to the ground instead of turning into gold light is just amazing work thanks for this great mod hope you make some more soon!!!!
Awesome Mod, I'm playing it since 2 days now, really awesome, but I'd want to ask you something:
1) Is it possible to get more HP for the Sentry Towers (Wachtürme)
2) About the Warg heroes, is it possible to create one's own Warg hero in the Hero builder?
Anyway thanks for the yet passed hours of fun with your mod, keep on it.
one of the best mod ive ever downloaded, although some things are wrong with it, Elros isnt Elros but MISSING: OBJECT ArnorElros also his leadership isnt "leadership" but MISSING: OBJECT ArnorElros also, oh and his Sword of Numenor is "Power of Narsil" instad, Tar-Elendil isnt Tar-Elendil but King Arvedui, Tar-Amandil isnt Tar-Amandil either but King Argaleb, i mean theres nothing wrong with the characters except the names are wrong maybe u can fix that, otherwise you did a grand job on it, i really like the Guards of the Meneltamar and how u combine the Dunedain soldiers and the knights to make Numenor Knights.