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Take control of marooned Astro-Explorer, Captain Phoenix Valentine as you're compelled to explore, jump and ray-gun to survive the dangerous attacks of an alien planet's inhabitants. In order to get home, Phoenix needs to retrieve his space ship's power supply (a wind up key) and locate his tin rocket ship.

Alert: Bailter Ray v2.1 finally here!


Alert: Bailter Ray v2.1 finally here!

Its taken some time, but the wait is finally over. That's right! Bailter Ray v2.0 has finally arrived. Packed with a shocking amount of new content!

Nov 16, 2009 News
Bailter Ray version 2.0 almost ready


Bailter Ray version 2.0 almost ready

Bailter Ray has made it through to the finals of the make something unreal contest best non-FPS Mod category, this should enable us to update our mod to version 2.0.

Oct 19, 2009 News
Comments  (0 - 10 of 29)
vuur150 Jul 26 2013, 10:48am said:

Gets stuck on loading. Just loops for eternity. Unplayable.

+1 vote     reply to
X_Space_Balls_X Mar 15 2011, 8:42am said:

OMG, In the garage (one of my favorite songs) set to nintendo style music. I've watched the video 3 times just to listen to it. How do I get my hands on that music? Is there an mp3 of it or something when you get the game? The game looked pretty good by the way too.

+2 votes     reply to
thunderising Mar 26 2010, 12:34am said:

Tracking, lets see what happens of this.

+2 votes     reply to
predcon Jan 4 2010, 12:21pm said: Online

This is excellent! Reminds me of the olde-time Amiga platformers.

+2 votes     reply to
Nighteyes22 Jan 8 2010, 3:28am replied:


+2 votes     reply to
MrBCut Nov 16 2009, 5:47pm said:

Remarkable! You guys are great!
An outstanding job and I agree - thank you for sharing code for us to have an idea of what it took to make this! I really appreciate you gameplay thinking and imagination to make this game!

+2 votes     reply to
StyLeZ3r0 Nov 23 2009, 11:29am replied:

Remarkable indeed. The level design looks fantastic and a cool game-play from what the trailer shows. Will give it a try and rate it.

+2 votes     reply to
Sadonikus Nov 13 2009, 12:24pm said:


played version 2.1. Well done, but how many collectibles are there to find? I tried to find all of them but I only can get 12, in the speedrun are also only 12, but the game says I must find 13 to get to the bonus level. A bug maybe? But I guess the bonus level is nothing but the old 1.0 version of the game.

Good game anyhow, though a small outro instead of an Game-Over-Screen at the end would be better.

+3 votes     reply to
Nighteyes22 Nov 15 2009, 9:17am replied:

Thanks G.A.R,

We originally added 13 collectibles, but during a presentation we disabled the 13th. Which was also when we captured the speed run video.

Go back after you get the ray gun, look for something only the ray gun can destroy :)

+2 votes     reply to
AudioAlias Nov 15 2009, 4:26am replied:

Thanks for the feedback G.A.R.
You are correct about there being only 12 collectibles in the speedrun clip, but in the game there is one more making it 13, you have to back track after you pick up the RAYGUN... it's hidden... (and yes the bonus level is the prototype level made earlier this year)

+2 votes     reply to
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Bailter Ray
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