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Real Time Strategy

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Awakening of the Rebellion is a singleplay and multiplay mod for StarWars Empire at War. The main feature of AotR is a complete change of the gameplay. We tried to create the single factions as they are shown in the movies. The first version of the Mod was already released in April 2006. We changed the gameplay and added the first own new units like the Dreadnought and other ships for the Rebels and the Empire.

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Comments  (0 - 10 of 43)
aladraion Jun 7 2014, 10:38am said:

The mod really needs alot of fixing, Such as the Venator Class Star Destroyer, that ship doesn't have its OPed Laser, There needs to be Phase 2 clone troopers added, AT-TEs needs to be added, because durring the Awakening, they still have republic vehicles and ships.

+1 vote     reply to
The_British_Sabre Jul 2 2013, 4:39pm said:

I cant get the factions, please help!

+1 vote     reply to
lukeskyers May 21 2013, 6:14pm said:

i hope they get it

+2 votes     reply to
lukeskyers May 20 2013, 5:01pm said:

i wish the desura would put mod called star wars republic at war that repuclic if anyone watch cartoon network star wars the clone war

+2 votes     reply to
hottley Jun 29 2013, 3:59am replied:

there already is a mod like that with the cartoon characters in butt not available on DESURA

+1 vote     reply to
supman330 Mar 5 2013, 8:28pm said:

someone make a clone wars mod for regular eaw

+2 votes     reply to
Gamerz1172 Jun 25 2013, 7:54pm replied:

theiers one for FOC well sorta two

+1 vote     reply to
decanith Feb 27 2013, 1:40am said:

GRRR This is SUPER OPed! no way to produce ships then I can't even win a land battle because the units are very over powered even with the old force user guy I can't make a dent in their armor (mostly because the commandos ran right through 8 or 10 walkers around 5 aa walkers. Then to make matters worse the auto spawn switches off after about 3 spawns kinda sucky WHEN THEY ARE YOUR ONLY UNITS IN SPACE AND THEY ARE ONLY TIES!!!!!! VERY VERY NOT PLEASED

+1 vote     reply to
masterchief4611 Feb 2 2013, 8:41am said:

i don't notice anything new with this mod...

+1 vote     reply to
Cocoon31 Jul 25 2013, 3:23am replied:

Yes and in the story line, the campaign acts in a weird way.
In the galactic view and play:
The space station cannot build a single ship (odd for a ship yard).
No minning facility can be build to add up for some more income.
Building do not seam to be necesary to build troops and vehicules.
Were is the officer academy?
A lot of low prices.
Could you work on that or simply make some adjusment to the compagn, please.

+1 vote     reply to
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