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SpookyCat

Chris joined Dec 17, 2009

Game developer for the last 27 years starting on the Vic20 and working through C64, Amiga, SNES, PSX and PC. Now working with Unity.

Report article RSS Feed MegaShapes Complex Rules Layer

Posted by SpookyCat on Aug 7th, 2012

This is the fith video on MegaShapes and shows the lofters Rule based complex clone Layer. This layer allows you to combine any number of objects together using simple rules such as start and end, filler, placed and regular rules. So with this layer you could easily build a wall with trees and gates mixed in and the odd house etc,

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