I've been going around as a writer, but started getting drawn into Concept Art and 3D modeling. I'm currently finishing my studies as a 3D artist and will then be let loose on the world. Beware!
Jeez - I'm looking for work in my town Hamburg, Germany. If you ever look for work in games, don't come here. Last year Bigpoint released some 200 developers and they are still swarming around here. It's virtually impossible to even get as much as an internship.
After 3 years of studying and looking back on all the things I can do (write, paint, model/texture) that is quite a setback. So what to do?
The only thing I know to do is to apply worldwide now. I hope to find a position, where I can learn writing for games or work as a consultant to the writers. Since I worked as storyliner before, I might be able to help. However, if I find work in a bigger studio it will probably be so specialized, I won't have much time to think about other things.
I wonder what the work situation is like out there for "ordinary" people. I have gone to college and took some extra courses. I got degrees in English and Spanish Language, wrote and co-wrote several books and screenplays AND I learned 3D and most everything involved. You'd think that would score me a job, right? Polly want a cracker?