New to indie gaming. Got introduced to the scene by Cave Story. I mainly like platformers and RPGs.
0 comments by lunargoblin on Mar 4th, 2012
It's a bit of a culture shock, coming from programs like RPG Maker, BYOND, and Sphere, when you move on to something like Pygame. Where is my sprite editor? Where do I make maps? You mean I have to code all of this by myself???
So I rolled up my sleeves and got down into the nitty-gritty of it. It's been 48 hours and about 15 tutorials since I started, and what do I have to show for? One program that has three different colored squares moving up and down the screen independantly of each other, and a real crappy version of Worm. Wow. Oh, and I bought a book. It's almost enough to make me go back to RPG Maker.
Almost.
Then I have an epiphany. A moment of OH SNAP! All of a sudden _____ or _____ makes sense! I actually feel like I'm getting somewhere now!
Am I still tempted to move back to something easier? Hell yes, and I wouldn't be human if I didn't. But the challenge has drawn me in now. I must learn to do this; it will be the most rewarding thing I've ever done. I know it will.
If you'll excuse me, I have another tutorial to tackle. I get to learn how to load maps and make the screen pan across them.
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