Hello Guest  /  Join  /  Sign In  /  Get Desura


Justin joined Sep 7, 2012

Offline Since
Nov 18, 2012
United States United States
Private Message
Members Only

Creativity Level


Systems Engineer and Independent Game Developer

  • New main menu background
  • Weapon bar
  • Options!
  • Pause Menu
  • More new UI elements
  • New UI elements
  • BulletML
Blog RSS Report abuse Read about The Chains of Acadia

0 comments by jskiles1 on Oct 9th, 2012

I want to begin talking more about my game now that the boring technical details have been implemented. As the game begins to take shape, follow my blog about the rest of the game.

The Chains of Acadia is a story of a hero. Oh, wow, how original. The thing is though, Acadia (the hero), does not know that he is a hero. When he finds out the truth, he probably will not want the status bestowed upon him.


Post a Comment
click to sign in and comment

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

No one is friends with jskiles1 awww. You should invite your mates to the site, or make new ones.

Activity Points
46,779 of 444,124
0 members
Time Online
1 second
Site Visits
Profile Visitors
622 (1 today)
Latest tweets from @babelshift
Beta Testing Steam In-Home Streaming T.co Jan 23 2014, 9:25pm
Always Deliver to the Software Specification T.co Jan 18 2014, 10:08am
Resolution Independent 2D Rendering in SDL2 T.co Jan 16 2014, 6:50am
Using SDL2-C# to Capture Text Input T.co Jan 14 2014, 7:18am
2D Tile Maps - Tile Picking T.co Jan 4 2014, 7:47am
2D Tile Maps - World and Screen Spaces T.co Sep 21 2013, 7:34pm
2D Tile Maps - An Introduction T.co Sep 20 2013, 8:03pm
How to load a map from Tiled Map Editor and render it with SDL2 T.co Sep 8 2013, 7:28pm
Setting Up SDL2 with Visual Studio 2012 T.co Sep 4 2013, 9:14pm
From out there on the moon, international politics look so petty. May 14 2013, 8:14pm