Indie Developer based in Frankfurt a. M., Germany - Creating games for all available platforms.
These set of screenshots show the tighter developer art for the user interface ingame as well as various screens from the menus and upgrade shop. New features shown here are also the interface icons for cannon and smart bombs, as well as shields available to each player.
Shields reduce the damage taken by any enemy projectile but are used up on each hit.
Two points may also be important to know: This game will require a gamepad to play, since the controls need to be analog. Secondly, a two player game consists of both players sharing the same screen. The second player can join or leave at will through pressing the <start> button or activating entry through the ingame pause menu, but the progress is tracked for the first player only, who 'owns' the playthrough and can continue alone at any time.