I'm just a simple 3D Modeler and Indie Game Developer.
Posted by Chalk on Sep 2nd, 2012
RuinZ's pre-production is going fairly well! I have completed the majority of the models, Tom is working on the sounds and music, and I'm sure we're on the brink of finding a programmer!
Once we do find a programmer, we can officially start with production of the game, which I estimate will only last two or three months, allowing the first alpha-build release around Christmas! Beta should be out around January next year, with the official release somewhere in Q1 or Q2 2013.
The game is advancing much faster than I anticipated, and I'm excited about it!