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BuZZeR

Mikhail joined Dec 21, 2004

Offline Since
May 23, 2013
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Blog RSS Report abuse Scare the hell out of people! Still looking for a programmer!

0 comments by BuZZeR on Apr 29th, 2012

User Posted Image

I am a huge fan of ghost movies and I've always wanted to make a game where you can play as a ghost. I thought that would be cool to be an invisible spirit being which can lift stuff and throw it at people. Imagine, you can fly through the walls and scare the hell out of people!

Few years ago, after playing L4D in versus game mode, I thought that would be awesome to make a multiplayer game where players are be able to play as the humans, or the evil spirits. After two years of working on game concept, collecting references and gathering ideas it's about time to finally make this game!

What is this game about?

Three female students are visiting haunted places as part of a school project, and document it on film. Part of the investigation, is to find out if the rumors about evil spirits are indeed true. When entering the haunted place, they will quickly find out that the school project turns into a matter of life and death.

In "The Damn3d", players are able to play as the female students, or as evil spirits. The girls' objective is to get through the haunted place alive, work together as a team to hold off the ghosts, unravel the puzzles and challenges at hand. The ghosts have to prevent the girls from doing as much as possible. Hurting them, haunting them, breaking their collaboration and preventing them from progressing. Scare, or be scared?

Game concept document and video references

User Posted Image

I've prepared a small pitch document introduces core game features. Check it out here:
Dl.dropbox.com

Also, as an addition to the concept document, I made the video with bunch of references from movies and games. Check it out here:

What engine will be used for this game?

"The Damn3d" will be based on Source engine, because it has all content and core features needed for the creation of gameplay prototype.

I need your help!
I am still looking for a programmer with Source engine experience. If you liked the game concept and you want to join my team - please PM or email me at buzzerman@yandex.com!

Comments  (0 - 10 of 115)
D3ads
D3ads Dec 24 2012, 10:18am said:

Happy christmas, Mikhail!

+3 votes     reply to
BuZZeR
BuZZeR Jan 2 2013, 10:43am replied:

Thanks! Merry Christmas and Happy New Year! ;)

+2 votes     reply to
ThePotatoGiant
ThePotatoGiant Apr 9 2012, 2:05am said:

Good work on Paranoia. A very excellent mod. It deserves to be the #1 during its time. Keep up the good work! :D

+5 votes     reply to
Bielow
Bielow Mar 10 2012, 6:17pm said:

Thank You BuZZeR for Paranoia!
I finished it six times. Please - I beg You and rest of Paranoia Team make although one level more for true fans! All russian mods are so ****** awesome and scary. FSB Rulez!
Regards
Bielow

+8 votes     reply to
Anikan2000
Anikan2000 Jan 22 2012, 8:33am said:

LOVE YOUR PARANOIA MOD AND YOU ROCK!

+8 votes     reply to
Hayst
Hayst Aug 10 2011, 10:42pm said:

I know this is totally late but, I would love to see a making of Paranoia.
*You commented on rumpels making of aom like a month ago*

+6 votes     reply to
BuZZeR
BuZZeR Aug 12 2011, 3:19pm replied:

I am working on it right now.;)

+7 votes     reply to
Night-Fury
Night-Fury Aug 4 2011, 3:09pm said:

Might I ask what program was used to make the map blue prints for paranoia?

+3 votes     reply to
BuZZeR
BuZZeR Aug 9 2011, 7:36am replied:

In game console:

developer 1
dev_overview 1
map p_army1

+3 votes     reply to
BuZZeR
BuZZeR Jun 28 2011, 4:38am replied:

Well done! :)

+4 votes     reply to
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