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Ricardo joined May 19, 2012

Offline Since
Aug 6, 2014
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No blog entries have been posted here. Boring yes, but as confucius says - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.

Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!

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Latest tweets from @argesric
Partial workaround to @Wuala leaking usernames: create a share group. You can't share only one folder from it, though, it's all-or-nothing. 5hours 43mins ago
@SpiderOak Thanks! Seems silly to upload a gigantic block just so you can then remove one of those files. 16hours 35mins ago
@SpiderOak Thanks for reaching out. As a suggestion, cancel the block if the new one after removing the file would be smaller. 16hours 37mins ago
@s_bura Milo! 19hours 43mins ago
RT @abyssallifehack: On the other hand, save money on a costume by simply not washing your sacrificial robes! #lifehacks 22hours 11mins ago
The inability to edit colors from the animation seems to be a known #unity3d problem: T.co 23hours 59mins ago
I can edit the curve, but the value is being disregarded. Anyone run into this #unity3d issue? Workarounds? Anything obvious I'm missing? Oct 31 2014, 9:15am
Odd #unity3d behavior: can't edit the values on a material's color on an animation clip using the dopesheet - it always gets reset. Oct 31 2014, 9:14am
Sharing by weblink from @Wuala leaks usernames - a unique share token should be all that's needed. Is that on your radar to fix? Oct 31 2014, 4:47am
Upload performance on @Wuala was significantly better than on @SpiderOak, and overall feels better than @Dropbox. Oct 31 2014, 4:46am