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AlceX

Alce joined Oct 5, 2012

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Jul 14, 2014
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Chile Chile
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I tend to stare into space when I'm trying to think of ideas... Me? I'm a novice indie game dev currently working on Fountain of Life, a game where you only have seconds left to live and must gather the souls of the dead to survive.

  • Shop Concept
  • Shopping District Concept
  • Final Main Character Design
  • Simple Main Character Design
  • Flamboyant Main Character Design
  • Test Animation
  • First Year - Prototypes
Blog RSS Report abuse Alce Analyzes: Elegance in Braid

0 comments by AlceX on Mar 17th, 2014

Braid_4Pits


Welcome to the first edition of Alce Analyzes! This’ll be an irregular series where I take one particular aspect of a game/movie/book/etc I like and analyze it.

So, for this first article, I decided to look at some examples of elegance in Braid (which I only just finished for the first time recently). Jesse Schell defines in his book “The Art of Game Design: A book of lenses” (which you should really read if you haven’t) something elegant as “a simple system that peforms robustly in complex situations”. A simpler definition would be “a simple system that serves many purposes”. This is good because it makes a game easy to understand but still be able to have interesting interactions. An example I like using is the jump in Mario games. With a jump you can:

  1. Get over obstacles and pits.
  2. Smash enemies.
  3. Hit blocks above your head.
  4. Activates switches.
  5. etc

Read the rest of the article at my blog: Alcex.wordpress.com

Comments
ShadowNazgul
ShadowNazgul Jun 28 2013, 7:03am said:

Do you play project zomboid?

+1 vote     reply to
AlceX
AlceX Jun 30 2013, 9:17am replied:

Nope.

+1 vote     reply to
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Latest tweets from @alce_x
RT @Wraithkal: @Alce_X See, that's pretty much why I do what I do. 6hours 39mins ago
... ..are you telling me there's something as simple and wonderful as microwave mug recipes? T.co 8hours 8mins ago
This is the first time I ever get some coverage, I'm so glad. Check it out! 9hours 57mins ago
RT @Wraithkal: Sky's Isles: Bring Unity Through Bow, Arrow and a Hot Air Balloon T.co #indiegame #freeware T.co9hours 59mins ago
@DarkestKale @F0lis And, I retract my initial tweet! The awesome @Wraithkal recently wrote an article I hadn't seen. 10hours 8mins ago
@DarkestKale @F0lis A game called Sky's Isles, a 2D platformer shooter for the Indie Game Maker Contest. Can't link, but it's on Game Jolt. 10hours 10mins ago
@F0lis I tried sending out my game to the press. Didn't get much of a response, but it was useful practice. 12hours 36mins ago
#SongOfTheDay: Minecraft Soundtrack - Subwoofer Lullaby (Hal1) T.co 13hours 23mins ago
@SumersionStudio Felicitaciones! Ya saben a que horas van a estar? 14hours 55mins ago
The rage partly existed thanks to Ubisofts PR being stupid,though. Something like"we'll look into it"would have been the smart thing to say. 15hours 23mins ago