I'm a writer who enjoys listening to good music (which, to me, is most anything by Hans Zimmer, Howard Shore, and a few other artists who create similar music). I also love playing video games, mostly keeping to single-player RPGs (Dragon Age [Origins] and Skyrim). I do however occasionally play PlanetSide 2, but that's the extent of my multiplayer experience. I'm also part of a Star Wars RPG taking place on this site, mainly because I like Star Wars and I love creating stories. If you're reading this and you like Star Wars, I recommend trying it out to see how you like it. And that's about it. Now go do better things with your time, as I'm sure there are better things to do than read up on the profile of a fifteen year-old teen with too much time on his hands. Good day!
7 comments by AK151 on May 3rd, 2013
"There's enough death in this galaxy. I'm not going to add to that body count."
Nym is a masterful combatant, both in and out of his power armor. He is an excellent marksman, especially with his custom weapons, Viper and Stinger. His true forte, however, is close-quarters combat, in which he dominates with Talon, his personal and custom force pike, to the point where he can match Sith Marauders in sheer combat skill.
In addition to his combat prowess, Nym is an excellent tactician, despite the overshadowing of this skill by his mastery of battle, and he often comes up with extremely well-organized plans to conduct raids on trade shipments throughout the galaxy. He will often take council with his most trusted crew, trusting them to point out errors or flaws in these plans.
However, by far Nym's strongest aspect is his natural charisma; he is incredibly inspiring to those around him, and he is capable of rallying people, even in the face of hopeless defeat. Because of this, his crew are fiercely loyal to him, abandoning any previous allegiances and committing fully to Nym's crew.
Despite these admirable qualities, Nym has several flaws and short-comings. One of the most prominent is his adversity to killing. He will downright refuse to kill, always disabling or swaying his adversaries. This makes things extremely difficult for the pirates at times, causing all sorts of complications. In addition, Nym is fiercely protective of each and every one of his crew-members, considering them his responsibility; he will hold himself accountable for their actions, much of the time, and he will try and keep them safe no matter the cost. In addition, while possessing a great deal of intelligence, Nym is only average in the field of technology, preferring to leave that to more experienced minds.
Equipment
>Power armor
>Talon
>Viper
>Stinger
Affiliations
None
"The mind is the weapon of true warriors."
She is very adept with the Force, being Miralukan, and she is especially competent with telekinesis, which she utilizes in many innovative ways. Her most valuable power, however, is battle meditation. While not as practiced as other famous users of the power, she can use it very effectively, and this power becomes one of the catalysts to the success of Nym's raids.
In addition to this, she is very skilled in telepathy, able to pry into the thoughts of others, and influence the wills of some people. She can also inspire those around her. However, this telepathic skill is often used to wipe memories of victims of the pirates, to keep the details of their operations as much a secret as possible. This makes her all the move valuable.
Shiva is not keen on combat, preferring to stay back and keep to a support role, providing advantages from afar, often psychologically. However, when pressed, she wields a single purple lightsaber, and while not as practiced with the weapon as with the Force, she is very proficient in Form I, using it effectively in conjunction with her powerful telekinetic abilities and a very practiced skill in energy absorption; she can create and sustain, with the proper concentration, barriers large enough to protect several people close together from energy attacks. In addition, the Kaiburr crystal in her lightsaber amplifies her Force powers greatly, furthering her prowess.
In addition to a distinct lack of focus on combat, Shiva is not well versed on many subjects outside strategy and the Force, and she tends to keep to herself, not getting along particularly well with others. Despite this, she remains one of the most trusted and respected members of Nym's crew, almost as much as Nym himself.
Equipment
>Single-bladed purple lightsaber (Kaiburr crystal)
Prominent Force Powers (in order of strength)
>Tutaminis
>Telekinesis
>Battle meditation
>Telepathy
Affiliations
Nym
"I'm a tech and not a doctor because people are annoying, and computers are not."
Blacklight is the tech specialist of Nym's crew. He is an expert with any form of engineering and is most at home at any form of console or computer, being able to manipulate the technology in sometimes surprising ways. The ECM suites used on the pirate ships under Nym were designed by him and are incredibly effective.
Blacklight's main value comes from his repairing abilities; often he can repair minor damage to ships, and he is very good at assessing the state of a damaged ship. In addition, he can patch up any hand-held technology damaged in raids or battles.
If pressed, Blacklight, while not nearly as competent as Nym, is a fair shot, but he is most used to his personal carbine, and is less effective with other weapons, lacking the skill to adapt to their feel quickly like some others do. Nonetheless, his carbine is fairly long-ranged, and his pistol is also used to great effect when necessary. Often, however, Blacklight is the one being defended while he gets through layers of computer security systems.
Blacklight's forte is technology, and he is not as competent in any other field; he is not combat oriented, and he is slightly below Nym in terms of tactical experience. In addition, while the crew like him more than Shiva due to her almost mystical nature, he is in no way a social butterfly and is not good with words, preferring consoles to people.
Equipment
>Armor
>Type-47 Carbine
>Pistol
Affiliations
Nym
"ONLINE."
Fido is a large, heavily armed and armored combat droid designed and maintained by Blacklight. It has a modular chassis capable of mounting a large variety of different weapons, from missiles, to heavy blasters, to even a small turbolaser.
Fido is also equipped with an array of advanced sensors, including motion trackers, thermal sensors, radar sensors, and also a prototype sensor that detects light rays and pinpoints abnormalities, marking them. This was developed to combat light refracting cloaks. Fido also has very sophisticated targeting software and can be programmed to use non-lethal force against foes, which re-prioritizes its targets.
Finally, Fido's chassis is designed to allow it to "fold up", effectively reducing its size by half and allowing it to be transported easier; this serves no tactical purpose on a battlefield. It is simply in place to allow easier transportation of the droid. Also, the tough armor and shields of Fido allow it to be dropped from low orbit onto a target, though this has obvious drawbacks inherent in such a maneuver, such as accuracy.
Fido's main, and most obvious weakness, is its large size and heavy armor, which makes it cumbersome and slow. However, while it does not advance quickly, it is designed to be able to track even fast moving targets very effectively, swerving on a joint in its midsection to give it a 360 degree view of the battlefield.
One of Fido's most prominent advantages is his multiple weapon configurations; he can be equipped with a myriad of weaponry, depending on the situation. Obviously, field refits are typically too difficult to carry out, but a configuration can be changed prior to deployment.
Configuration 1
>Two heavy rotary blaster cannons
>Two light rotary blaster cannons
>Two shoulder-mounted missile pods; 9 missiles each, varying destructive yield
Configuration 2
>Two heavy mass accelerator cannons
>Two light mass accelerator cannons
>One ultra-heavy mass accelerator cannon
Configuration 3
>One heavy rotary blaster cannon
>Two light rotary blaster cannons
>Shoulder-mounted turbolaser beam cannon
Universal Features
>Advanced targeting suite
>Advanced sensor suite
>Heavy shielding
>Heavy armor
>EMP shielding
>Jet stabilizers (to maintain balance)
Affiliations
Blacklight
"Nym's a good leader. But I'm the reason we're still here."
Raptor is a piloting prodigy, incredibly adept at flying or driving any form of vehicle. Due to this, he is arrogant and sometimes cocky, but despite this, he is a good judge of his abilities and will never over, or under, estimate them.
Raptor is responsible not only for piloting the ships, but coordinating the small number of ships at Nym's disposal, keeping them in line and where they should be. Aside from this, he is the helmsman for Nym's flagship, and flies smaller transports for more covert missions.
Piloting skills aside, Raptor is a martial artist, and often trains with Nym in close-quarters combat, despite not being as competent. If in a firefight, he uses a long-knife with which he is exceptionally effective, and will typically use his personal shotgun if he uses a ranged weapon; despite his focus on CQC, he tends to keep his distance from combat, as he is of little use unless in the pilot's seat.
Equipment
>Shotgun
>Knife
Affiliations
Nym
"Only idealistic fools think they can get somewhere without leaving some bodies."
Rogue is the newest "member" of the crew, but she is considered simply a passenger by most. She met Nym on Nar Shadda, trying to collect on a bounty set upon him by an angered crime lord; she failed, defeated quickly by the skilled pirate. Knowing she would be hunted by her ruthless employers for her failure, he offered her a way off-planet in exchange for her loyalty. She reluctantly agreed, faced with little choice.
Her primary specialty is infiltration. While Nym is good at the art, he relies on his armor and advanced technology, whereas Rogue has a natural affinity for stealth, needing only a simple stealth-field generator to become undetectable. She utilizes these skills primarily for assassinating, or, under Nym, disabling, foes.
She is a competent melee fighter, utilizing two tonfa-blades expertly; she also has a knife which she will often use for stealth take-downs. She typically lacks any form of ranged weapon, occasionally picking up a blaster pistol or carbine from a fallen enemy. She tends to move around the battlefield and engage targets up close with her blades.
Rogue is extremely quick and agile, wearing only a light fiber weave not as heavy as Nym's advanced suit, but just as useful in her hands. It has an in-built stealth generator and a wrist garrote to aid in silent take-downs. In addition, it has software, enhanced with Blacklight's help, that allows her to bypass security protocols and firewalls.
Her main disadvantages are her lack of durability, as she relies more on her agility and speed, and her ineffectiveness in open combat; her usefulness is usually constrained to covert missions and infiltration.
Rogue and Nym often clash over the ethics of killing or sparing opponents; Nym never kills, and he expects his subordinates to do the same. Rogue is a killer, and knows little else, finding it a waste of time to disable someone when you can take care of them quickly and easily, permanently. In addition to their moral clashes, Rogue is often quick to point out the lack of obligation she has to stay with Nym's crew, and this has caused some hostility on a few occasions with other crew members.
Equipment
>Light fiber-weave
>Two tonfa-blades
>Knife
Affiliations
None
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So, how's everyone's favorite spy doing these days? :)
Whats that ship you drew on the top of your blog there?
Also cool ships bro, a reptilian race and a list of uberly awesome ships will always bring my internal awesome meter up to 9001! every time.
I might just do something similar on my profile, I've had a few ship ideas of my own since I've got involved with EaW and these Star Wars groups.
Click on the picture. Name is in the description. It's also in the title :P Also, it's pretty fun to sketch out the ships you make up, if only to better be able to imagine them in your head. That design up there started out as an over-sized Venator with blue paint in lieu of red in EaW :P Get creative, if your design doesn't seem very good to you, take a look at some other cool ships to see if there are any cool design features you'd like to implement. That's where the catapult idea for launching fighters came from. ;)
Well ok then... Epic volcano avatar ftw!
DAMN STRAIGHT, SON!!!
your new avatar is awesome!
NEW AVATAR FTW!!!
What is your Avatar anyway? Can't recognize it, the picture is too small
I forget. Got it off of DesktopNexus. I just checked and I think that it's a volcano erupting epically.
You can try to conquer the US. You will have to face ME! With my convincing innocence and my awesome ninja skills (no joke, I can kill you five different ways with my hands), I am almost UNSTOPPABLE!!! :P