For everyone that likes Warhammer 40k Tabletop and Dawn of War Games or anything to do with Warhammer 40K.

Men of the Emperor: Burning Horizon mod
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Luthorian Apr 11 2012, 1:19pm Anchor
Luthorian

Greetings fellow W40K fans, I'm here to present to you a W40K mod for Men of War, an excellent WW2 RTT game, with an original storyline initially focusing on the Imperial Guard and Renegade Militia but we are planning to expand to most of the W40K races that the engine can support, which includes the Imperial Guard, Space marines, Tau, Necrons (not the new codex) and Elfdar amongst others.

The mod is currently a work in progress and will still take quite some time for an alpha release, but I assure you that in the end you'll have more content to play with than you can imagine, including almost about ALL Imperial Guard super-heavy tanks (already modeled and awaiting textures), all Leman Russ hull variants (same as the SHTs, you also get to play with the mighty Punisher and Destroyer variants :D), all Chimera hull variants (including Trojan support vehicles and Hydras), artillery from the thunderous Basilisk to the Manticore and even up to the glorious Deathstrike.

Work on the Space marine's armoury has begun as well, all Land Raiders will be in the game with exception of the Terminus Ultra pattern, and all Rhino hull variants are also in.

Now is where we'd really like your attention, our team is currently in need of a texture artist, regardless of whether you're just an amateur or a professional, the help of one would speed our ability to release this mod a lot sooner so everyone can enjoy playing either our original story in the several campaigns we have planned, play against a friend online with hundreds of renegade milita and tanks vs an Astartes chapter for example or just create your own massive battles in the game's editor (which is one of the best ever seen on a strategy game).

Thank you for your attention.

Edited by: Luthorian

admiral9 Apr 12 2012, 8:35am Anchor
admiral9

Shame im not much of a texturer yet (next year ill get all the computer stuff)But you have my support :)

Luthorian Apr 12 2012, 1:57pm Anchor
Luthorian
admiral9 wrote:Shame im not much of a texturer yet (next year ill get all the computer stuff)But you have my support :)

Any little bit of help is still greatly appreciated, even if it's just placeholder textures for an alpha release.

admiral9 Apr 13 2012, 12:40pm Anchor
admiral9

I think you misunderstood me i meant next year im gonna get the possibility to lessons for all that stuff at the moment i just know little of the definitions xD but I'll be tracking this thing.

Luthorian Apr 13 2012, 2:37pm Anchor
Luthorian
admiral9 wrote:I think you misunderstood me i meant next year im gonna get the possibility to lessons for all that stuff at the moment i just know little of the definitions xD but I'll be tracking this thing.

Oh sorry, I thought you meant you knew a bit about it. A harmless mistake, good luck next year then by the way.

admiral9 Apr 18 2012, 8:26am Anchor
admiral9

Ok thank you :)

skirata55 Sep 26 2012, 2:27am Anchor
skirata55

Sounds really good, I might buy MoW just for this mod : p

Luthorian Sep 26 2012, 2:54am Anchor
Luthorian

Good to know, Men of War is a great game even in vanilla thanks to its realistic approach to war with infantry dying to single rifle shots, vehicles take damage based on where they are penetrated so if you have good aim and technical knowledge of the tank you're facing you can try to kill the crew inside and avoid damage to the engine and weapon systems amongst other excellent tactics. The AI is also quite advanced and capable of executing tactics such as leapfrogging, cover fire, tactical retreats and sweeping advances without the player's input if left with free movement toggled on.

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