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Nov 16, 2009
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Update #7 - Full Release!


Last Knight: Rogue Rider Edition

Update #7 - Full Release!

Last Knight: Rogue Rider Edition is now finally released as the full game! It is now over a year ago that the standard edition launched and a lot has been added, improved and tweaked since then. It now...

Oct 6, 2014 Last Knight: Rogue Rider Edition
Update #6 - Gazillion Magic Hats, Armors and Villages


Last Knight: Rogue Rider Edition

Update #6 - Gazillion Magic Hats, Armors and Villages

The new update features armors for your protection, randomly generated hats with magic properties, villages that allow you to hire a squire and much more!

Sep 23, 2014 Last Knight: Rogue Rider Edition
Weekly update #7 & #8


Revenge: Rhobar's myth

Weekly update #7 & #8

What happend in the week 7 & 8? - Very much! Revenge: Rhobar's myth is Greenlit! That is so awesome. Thanks to everyone for the votes and the great support!

Aug 12, 2014 Revenge: Rhobar's myth
Update #5 of RRE - Inventory, Traders and Food!


Last Knight: Rogue Rider Edition

Update #5 of RRE - Inventory, Traders and Food!

The new update features the inventory for the rogue rider adventure mode, traders, treasures, food, cinematic views, new achievements and more!

Jul 31, 2014 Last Knight: Rogue Rider Edition
Weekly update #6


Revenge: Rhobar's myth

Weekly update #6

Today it's time to announce some great news. As I mentioned last week, I'm working an the first spell challenge, and I'm ready to show you a short prototype video that includes some of the new improvements...

Jul 29, 2014 Revenge: Rhobar's myth
Comments  (0 - 10 of 104)
DanVox Mar 22 2014, 3:46pm said:

This game engine will be solid for at least another decade. Currently running a custom engine, making a retro inspired RPG. But I will be working as part of a team with UDK next year!
Looking forward to starting work!

+1 vote     reply to
Abnormalia Dec 26 2013, 5:12am said:

Hi all, I'm CEO and Founder of First Georgian gamedev studio, please welcome "Storm Bringer Studios" !


We are using UDK for more than 4 years. We also developed commercial and console games using UE3 and now Epic provided evaluation of UE4 and we absolutely love it !!! Imho, it surely game engine that will rock for next 10 years.

You can download FREE demos and our FREE game that we released in Georgia and take look at our next title, "Steameria:Tournament" here:


+1 vote     reply to
SarraLee Nov 27 2013, 10:56pm said:

hello. I am the CEO of Toxic games.co and most of my team has pretty much stopped coming on. I am looking for UDK level designers and scripters and anyone who can do sounds particles and animating and modeling. Im currently doing mapping but i can hold 2 more mappers to help in on the job. The game is a First person shooter Called Rise Of the Federation.

+1 vote     reply to
Abnormalia Dec 26 2013, 5:07am replied:

Hi we have excellent and very talented artists.
Take look at some of our works and download/play our demos here:


We also did outsource for Ldoegame.com this title and Microsoft, Kixeye etc.

+1 vote     reply to
slipkid69 Oct 3 2013, 8:56am said:

Well I hope this won't end up being released with graphics that belong to a console instead of graphics for the P.C, I really hate it when that happens.

+1 vote     reply to
slipkid69 Oct 3 2013, 8:49am said:

Wow this is the dogs bollox.

+1 vote     reply to
KAEPS133 Aug 4 2013, 10:11am said:

Can anybody please help me create a custom installer for my game?
It won't work and it'S getting very frustrating.


+1 vote     reply to
Desert_Force Jun 5 2013, 11:24pm said:

UDK is the best thing ever happend in gaming world!

+2 votes     reply to
Mythril May 10 2013, 7:03pm said:

Hey I'm thinking of changing to UDK from unity which would be better should it be a wise cahnge i'm using Blender and am happy to learn some new programming
and is it free big question

+3 votes     reply to
GameSomniacâ„¢ Aug 23 2013, 12:49am replied:

Both serve a purpose and are unique to the purpose they serve. A lot of people enjoy both while others will tell you one is better than the other. I've heard that scripting is easier on Unity while others enjoy using UDK because it makes more sense. I myself am a sound designer who's programming if you can call it that is pretty much the same on every engine lol I love both engines, I think the best answer is to try it for yourself and see what you can do!

+1 vote     reply to
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