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For fans of C&C, BFME and Dune games, plus every game using one of the universes as its battleground.

  • Gatling Tank in C&C3!
  • Gatling Tank in C&C3!
  • Chaos Drone in C&C3!
  • Chaos Drone in C&C3!
  • Tiberian Apocalypse: Flamethrower Turret
  • Tiberian Apocalypse: GDI M-28 Mammoth
  • Red Alert Allies Powerplant
Release 20130514

33

OpenRA

Release 20130514

Today we're announcing our long-overdue "Mammoth May Madness" release. In the last 7 months, 26 authors have contributed more than 1,100 individual changes and improvements.

May 13, 2013 OpenRA News
Renegade X - Housekeeping

12

Renegade X

Renegade X - Housekeeping

The internal beta is about to begin! Check out our latest housekeeping news.

Apr 24, 2013 Renegade X News
Centurion Siege Crawler Returns

5

Mental Omega APYR

Centurion Siege Crawler Returns

Costing untold amounts of money and with a development period spanning several decades, the Centurion Siege Crawler is without a doubt the ultimate siege engine.

Apr 14, 2013 Mental Omega APYR News
11 Years Strong

11

Renegade X

11 Years Strong

C&C Renegade turns 11, and internal beta-testing applications are just around the corner.

Feb 25, 2013 Renegade X News
Mental Omega 3.0 Status + Media Update

8

Mental Omega APYR

Mental Omega 3.0 Status + Media Update

Hello and welcome to 2013. It's time for the first update this year! What's been going on with Mental Omega 3.0?

Feb 4, 2013 Mental Omega APYR News
Comments  (0 - 10 of 486)
sapped
sapped Sep 30 2012, 11:24am said:

Hey thought this might be the correct forum for this, I was wondering which SAGE engine game did they first implement multi-core support?

Need to decide it for the mod im working on, thank u so much in advance :)

+1 vote     reply to
Sarge_Rho
Sarge_Rho Nov 18 2012, 9:41am replied:

I believe it was BFME2, or CnC3. I'm not sure tho.

+1 vote     reply to
8Waldemar8
8Waldemar8 Mar 8 2012, 6:45am said:

Is it possible to use Cel-shaded graphics with C&C3 engine?

+2 votes     reply to
Chronosheep
Chronosheep Jun 21 2012, 6:23pm replied:

It should be possible if you know HLSL shader coding.

+1 vote     reply to
abcd5799
abcd5799 Apr 12 2012, 5:55pm replied:

Don't bother looking foward for this game. EA already screwed up big time by making the game with non-modern technologys. Like the helicopter-plane you can see at the end of the trailer.

-1 votes     reply to
ExzcellionGamma
ExzcellionGamma Feb 25 2012, 1:54am replied:

Ah, darn! It will use Frost-Bite 2.0...
still editable, but I hope we can get the source code for some endless possibilities of modding (if it will be).

+2 votes     reply to
Sarge_Rho
Sarge_Rho Jan 31 2012, 12:13pm replied:

Those graphics look ******* awesome, IMO.

+3 votes     reply to
Vladimir_Orkztrike
Vladimir_Orkztrike Oct 28 2012, 10:37pm replied:

@Quatro_IGN. But have you ever play C&C4? It is the worst C&C Game EVER! If you love this game and complete both GDI and NOD Campaign on Hard, reach Level 20 in one single night, and say "Wow this is a great game!" I will salute you!

+1 vote     reply to
Templarfreak
Templarfreak Apr 2 2012, 11:12pm replied:

I figured I'd reply to this finally.

So...Seriously...What C&C Game has EVER been balanced? Sure between two factions, but I mean just the units Vs. units in general.

Gameplay has always been fun for C&C games, but I haven't played C&C4 or RE3 to say for sure.

Since I highly like the arts, I care for graphics. And half of those images where shopped, not even real ingame graphics, and the lighting was terrible. Though, the textures and the models looked very nice I will admit.

+1 vote     reply to
z741
z741 Feb 14 2012, 12:41pm replied:

damn right, the graphics are a bonus. i prefer a game where you can blow the enemy sky-high. if it looks awesome doin it so be it. if not same thing

+2 votes     reply to
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