A group dedicated to indie and standalone game development.
This week, I show you the visual part of the Big Book About Crafting, as well as explain why and how I made roads easier to build.Feb 21, 2014 Olvand
With the Fatal Theory Beta build in the hands of players, we've been getting some very useful feedback. This article discusses listening to our players, how we aim to improve the overall "feel" of our...Feb 17, 2014 Fatal Theory
A new build (0.8.3.2) has landed and is available to download via the Isomer launcher. The focus of this build has been bugfixing and improving on the multiselection mechanics introduced in the build...Feb 13, 2014 Isomer
The new build (0.8.3.1) has just gone live and can be updated from within the Isomer launcher! This build brings together a month of work with lots of new features and improvements.Feb 7, 2014 Isomer
In this update I turn one of my best friends into a survivor of Fatal Theory's zombie apocalypse with the magic of pixel art, and show off a gif of the saddest ghost in the world.Feb 4, 2014 Fatal Theory
A look at some of the fresh art Matt has produced for the story mode cut scenes, and how we tackled the credits screen to prevent players getting bored while the names roll.Jan 27, 2014 Fatal Theory
A rundown of what goes into the art and aesthetics of Children of Liberty.Jan 19, 2014 Children of Liberty
The public alpha of Project S.P.H.E.R.E. starts on Android!Jan 6, 2014 Project S.P.H.E.R.E.