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Originally applied to any group of infantry primarily armed with projectile weapons, artillery has over time become limited in meaning to refer only to those engines of war that operate by projection of munitions far beyond the range of effect of personal weapons. These engines comprise specialised devices which use some form of stored energy to operate, whether mechanical, chemical, or electromagnetic. Originally designed to breach fortifications, they have evolved from nearly static installations intended to reduce a single obstacle to highly mobile weapons of great flexibility in which now reposes the greater portion of a modern army's offensive capabilities

RSS Feed Patch 1.09

* Various mission improvements * Broad range of fixes and tweaks

Posted by Dwarden on Mar 24th, 2011

As a continuous support to our titles, dedicated community and customers, we are pleased to announce the release of the new update version 1.09 to Arma 2, which will improve the gaming experience of the titles from our military simulator line up!

Arma 2 version 1.09 highlights
- Various mission improvements
- Broad range of fixes and tweaks

Amongst the variety of tweaks and fixes this update also bring the following improvements:

  • I2 - mission is no longer failing before the takeoff
  • C1,I1 - SD pistol mags were missing
  • C5 - high command icons were not loaded
  • C6 - task waypoint for transporting important POW is fixed
  • C3 - smuggler not shooting
  • I1 - Shilka was too strong
  • I1 - Razor is hunting down one enemy on the whole of Chernarus
  • Minor fixes in (CZ/RU) dubbing protocol

Download from ModDB: Moddb.com

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