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Originally applied to any group of infantry primarily armed with projectile weapons, artillery has over time become limited in meaning to refer only to those engines of war that operate by projection of munitions far beyond the range of effect of personal weapons. These engines comprise specialised devices which use some form of stored energy to operate, whether mechanical, chemical, or electromagnetic. Originally designed to breach fortifications, they have evolved from nearly static installations intended to reduce a single obstacle to highly mobile weapons of great flexibility in which now reposes the greater portion of a modern army's offensive capabilities

RSS Feed ARMA 3 Announced

Bohemia Interactive, the award-winning independent Czech development studio, is pleased to announce the development of ARMA 3.

Posted by Dwarden on May 19th, 2011


Bohemia Interactive
announces the brand new instal
lment in its hugely successful realistic military simulator series

Prague, Czech Republic 19th May - Bohemia Interactive, the award-winning independent Czech development studio, is pleased to announce the development of Arma 3, the brand new installment in its series of critically acclaimed realistic military simulators.
Combining over 10 years of experience, building upon the strength of its predecessors, and set in the most detailed environment of the series to date, Arma 3 offers gamers radical engine improvements and a unique sandbox-style military gameplay experience.
The next chapter of this stunning military simulation game is scheduled for release exclusively for PC in Summer 2012.

  • SURVIVE in the rich & authentic environment
  • ADAPT to the unsurpassed experience of modern ground combat
  • WIN in the open-ended & story-driven campaign

After years of intense warfare against Eastern armies, Europe has become the last stand for the battered NATO forces. On the verge of being driven into the sea, NATO command embarks upon a most desperate measure. In the hope of seizing what seems to be a well-guarded military secret, Operation Magnitude is launched. A small group of Special Forces and Researchers are sent to a Mediterranean island deep behind enemy lines. However, the mission is compromised and the task force destroyed, leaving Cpt. Scott Miller washed ashore upon the hostile island. In his effort to carry out the mission, he will face the dangers of modern warfare, an unforgiving environment, and the consequences of his own decisions...

Some of the key features of Arma 3 include:

  • Single-Player Campaign - Evolve from a lone prey into a military commander in the open-ended & story-driven campaign.
  • Vehicles & Weapons – Control a multitude of aircraft, vehicles and ships with accurate simulation; shoot anything from pistols to sophisticated weapon platforms.
  • Physical Simulation & Improved Animations – Take advantage of PhysX™ supported vehicle simulation, in-game interactions and the revamped animation system.
  • Rich & Authentic Environment – Explore an unsurpassed military combat experience set on an authentic Mediterranean island modelled from real geographic data.
  • Multiplayer Gameplay – Experience both cooperative & competitive scenarios with the full support of dedicated servers for both Windows and Linux.
  • Completely Extensible & Moddable - Design & create countless customizable scenarios using the intuitive & easy-to-use mission editor.
  • Customizable Soldier Load - Choose your uniform; assemble your weapon kit; change your load-out; get loaded up.

Bohemia Interactive´s CEO, Marek Spanel, explains: ''We're happy to bring the next generation of the Real Virtuality engine to life. The increased potential of the engine should allow Arma 3 to become our best-looking, most detailed and innovative military simulation game to date.''

Ivan Buchta, Creative Director of Arma 3, adds: ''Our ambition is not only to deliver the next generation of Arma with the improved engine, but also to fully exploit the potential of our new
technology in the gameplay. You can look forward to the unique experience of blending sandbox-style combat with a rich story.''

Arma 3 will be featured in private presentations at the Electronic Entertainment Expo (E3) June 7th-9th. Bohemia Interactive will be located in the South Hall in booth #2803.

Official Website , Forum , Announcement , Details 
Comments  (0 - 50 of 77)
Ennui May 20 2011, 12:41am said:


+12 votes     reply to
Fluffkind May 20 2011, 3:41am replied: Online


+9 votes     reply to
Kekkon3n May 21 2011, 5:47pm replied:

Object YEAH!

+1 vote     reply to
Deathmilk Jun 1 2011, 10:10pm replied:


+1 vote     reply to
macacos2 May 20 2011, 1:02am said:

Will it have a different engine? Arma II's optimization makes my computer cry.

+7 votes     reply to
Reymas May 20 2011, 1:53am replied:

Did you try Operation Arrowhead? It was like a whole WORLD of difference, so I'm sure they've made even more improvements!

+2 votes     reply to
LeChuckle May 20 2011, 7:20am replied:

compare the vegetation. how many forests do you see on takistan?

+11 votes     reply to
VehoNex May 20 2011, 12:48pm replied:

There are plants in takistan?

+5 votes     reply to
Dwarden May 20 2011, 3:14pm replied:

ofcourse there are :) or You don't see the trees and bushes and else in valleys?

+3 votes     reply to
InsanityPays May 20 2011, 1:09am said:

Im raising cash for a new gming PC for this and BF3

+6 votes     reply to
kileratlarge May 20 2011, 3:48pm replied:

And a new GTX 600 ;D

+2 votes     reply to
thunderising May 20 2011, 1:19am said:

maybe they will optimise the engine a bit, make it actually run above 20fps.

+10 votes     reply to
Fluffkind May 20 2011, 3:40am buried: Online


"maybe I will upgrade my computer a bit, make it actually run above 20fps."-fixed

-12 votes     reply to
romanius24 May 20 2011, 3:54am said:

yeah if its bugged like A2 ill pass

+1 vote     reply to
VagabondPraetor May 20 2011, 6:06am replied:

But ARMA 2 had quite good post release support.

+6 votes     reply to
Turkeys May 20 2011, 4:34pm replied:

Why exactly was this voted down? Bohemia has a history of supporting their products long after release and I don't see how that is a bad thing. I understand that poor optimization and bugs in the first place are bad, but atleast they clean up afterwards.

+5 votes     reply to
BlueSunsleader May 20 2011, 4:02am said:


+2 votes     reply to
george92_stefan May 20 2011, 4:03am said:

aaaww nice arma 3?

+1 vote     reply to
caspercool May 20 2011, 4:40am said:

Today is a historical day... The day Arma 3 was announced... In 1 year... we will be playing this piece of epicness... I CANT WAIT 1 YEAR

+5 votes     reply to
C-zom May 20 2011, 5:00am said:

Its using the same engine as OA guys. If you never played OA you cannot judge. Arma 2 out of the box is a steaming pile alone. But with OA it is a victorious golden statue in a field of dull simulators, it was GREAT. Not to mention the mod support. Benny's Warfare, Zombie Apocalypse... so much fun.

Expect optimization out the wazoo, new content, sandbox moding and the same old fun with three times the polish as original Arma 2.

Or not. There's an off chance it might all go to hell like the flashpoint series did ,but lets HOPE it doesn't. :)

0 votes     reply to
Fluffkind May 20 2011, 5:42am replied: Online

In my mind the Flashpoint series goes OpFlash:Cold war crisis, ARMA, ARMA 2, ARMA 3

+3 votes     reply to
AirborneSn1p3r May 20 2011, 6:10am buried:


flash point is still good, the new one is awsome

-6 votes     reply to
GossamerSolid May 20 2011, 4:57pm replied:

No... Just no...

+3 votes     reply to
Cryrid May 20 2011, 9:20am replied:

I didn't notice much of a difference between ArmA2 and Arma2: OA... ?

+2 votes     reply to
TehBossRegime May 20 2011, 6:36am said:

needs... new... video card...

+4 votes     reply to
Death_Octimus May 20 2011, 7:34am replied:

I no your pain me to :/

+3 votes     reply to
hate4uall May 20 2011, 6:59am said:

quitting smoking to save for new PC -

+8 votes     reply to
Tacolord May 20 2011, 12:30pm replied:

You da man!

+2 votes     reply to
Thryker May 20 2011, 7:31am said:

Even though I will end up buying this, I really wish they'd move onto a new engine.

+1 vote     reply to
Vikom May 20 2011, 7:42am said:

CZ Je paráda, že děláte další díl. Právě dnes jsem si říkal, že by bylo prima, kdyby se začala dělat arIIIma. V jakém prostředí se bude odehrávat?

EN It's great. Today i tought: I hope that arIIIma will be soon. In which evironment will it be?

+3 votes     reply to
TalonFive May 20 2011, 3:49pm replied:

CZ: Naprosto souhlasím, ale jak už tady někdo říkal, doufám že ten dabing bude lepší. Mimochodem dobrá práce kluci v BI a držím palce.

EN: Totally agree, but like someone said here before, hope that voice cast will be better. BTW good job guys at BI and good luck.

+2 votes     reply to
formerlyknownasMrCP May 20 2011, 8:06am said:

Very excited by the news. This is a day 1 purchase for me.

+2 votes     reply to
EvilAngel May 20 2011, 8:52am said:

Lame now I gotta fork out more monies :D

+1 vote     reply to
Cryrid May 20 2011, 9:24am said:

"Design & create countless customizable scenarios using the intuitive & easy-to-use mission editor."

Please tell me you actually updated the editor then. I've been using it since Flashpoint, and the amount of scripting it can involve even for simple things like prop placement is ridiculous.

+4 votes     reply to
Cryrid May 20 2011, 1:14pm replied:

Lol, seems some diehard fanboy downvoted me because they think having to type 'this setPos [getPos this select 0, getPos this select 1, 2.5]' just to set the height of a static unit (like trying to mount a machinegun onto a bunker using 2d icons that rarely match up to the mesh) is somehow easy and intuitive to use.

I love ArmA, but nothing about the game was ever easy (be it the gameplay, the editor, or even the content creation compared to newer engines). The core is the same since the OF1985 days, and unless you're wearing blinders, it shows.

+5 votes     reply to
formerlyknownasMrCP May 20 2011, 9:22pm replied:

I totally agree, that sort of crap has made modding a total pain.

+1 vote     reply to
SLAYER.101 May 20 2011, 9:36am said:

well i hope they make aiming easiyer in ArmA III because i barely kill any one in this game (in arma 2)!!

+1 vote     reply to
PS2viciado May 20 2011, 10:40am buried:


I hope they improve the gameplay. because arma 2 Infantry gameplay is Object.

-5 votes     reply to
Dramatikk May 20 2011, 11:31am said:

I am hoping to see more destruction in Arma 3 and better AI.

+4 votes     reply to
pandemic--hour May 20 2011, 11:45am said:


+1 vote     reply to
PetrifiedPenguin May 20 2011, 12:21pm said:

Sweeeet, but please. Better voice acting, I cringed everytime anyone spoke in ARMA 2.

+2 votes     reply to
Metalspy May 20 2011, 1:07pm said:

Wow, I didn't know such an amount of people where playing ARMA 2 here :P

But yeah, yay ARMA 3 :D

+1 vote     reply to
c4ble May 20 2011, 1:21pm buried:


Hmm, not very excited about this one!
I might consider buying it if it finally has some decent first person animations,
at least realistic vehicle sounds and better voice acting,
half of the bugs without updating the game constantly so I could at even play some time
and finally NO 3RD PERSON VIEW! WTF!

Destructible Enviroment and changing my keysettings without a "master in crappy user interface" would also be sweet, but that´s another story and since I have lost my trust in Bohemia Interactive to deliver a real improvement over OFP...
I guess I better hope for Red Orchestra HoS instead!

-6 votes     reply to
aidas2 May 20 2011, 1:46pm replied:

There is 3rd person view...

+3 votes     reply to
c4ble May 21 2011, 9:31am replied:

Yeah I know, that was my point! I don´t want 3rd person view in a game that´s about realism! That´s not even close to realism! 3rd Person view is a reason not to buy ARMA III!

-2 votes     reply to
Adana_Bandit May 21 2011, 4:54pm replied:

the voices were half the fun :P

+1 vote     reply to
aidas2 May 25 2011, 10:07am replied:

You can turn it off...

+1 vote     reply to
formerlyknownasMrCP May 20 2011, 9:25pm replied:

The environment was destructible.. if you blew up the buildings they'd fall to bits, if you ran over a tree the tree would fall over, the only cases where there wasn't spectacular damage were for things like artillery and explosives but that could be fixed easily using the same method they used for the aircraft craters.

+1 vote     reply to
c4ble May 21 2011, 9:53am replied:

Ok, my bad, I´ve never seen any destruction in ARMA (II) in action so I forgot there was such a thing!

+1 vote     reply to
NOKI May 20 2011, 2:25pm said:

ZOMG! Arma editor ftw!
Hopefully this one will be delivered less buggy, better voice, and controls(not a biggie as it can be mapped to virtually anything).

+1 vote     reply to
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