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Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

Tutorial 008: F-104 creation

4

Tutorial 008: F-104 creation

The aircraft creation tutorial is finally available; this is an overview of the whole process from start to finish, only excluding the game parameters.

May 16, 2013 Intermediate players modelling  
Tutorial 007:UGB creation (Part2: Mapping)

2

Tutorial 007:UGB creation (Part2: Mapping)

This is the second part of an in detail tutorial of creation and addition of bomb type weapon to the game.

Apr 2, 2013 Basic weapons modelling  
Tutorial 006:UGB creation (Part1: Modeling)

3

Tutorial 006:UGB creation (Part1: Modeling)

This is the first part of an in detail tutorial of creation and addition of bomb type weapon to the game.

Mar 28, 2013 Basic weapons modelling  
Fan Tutorial: Using the Cutscene system (As of update 0.2150)

2

Fan Tutorial: Using the Cutscene system (As of update 0.2150)

Visual novels and exposition in my arcade flight sim? Why not.

Jan 12, 2013 Basic design/concepts  
Tutorial 005: Voice Samples Part 2

0

Tutorial 005: Voice Samples Part 2

Final part of how to record voice samples and add them to the game to be used by AI pilots.

Nov 8, 2012 Basic voice acting  
Tutorial 004: Voice Samples Part 1

3

Tutorial 004: Voice Samples Part 1

Part one of how to record voice samples and add them to the game to be used by AI pilots.

Oct 16, 2012 Basic voice acting  
Tutorial 003: Aircraft Bones and export

1

Tutorial 003: Aircraft Bones and export

This tutorial is a compilation of information scattered around the forum how to setup the aircraft animations and how to export the model.

Sep 23, 2012 Basic animation  
Quick Tutorial 001: Light Cooking

2

Quick Tutorial 001: Light Cooking

This short tutorial about light Cooking. It was already available in the forum, but it will be posted here to be easier to find.

Aug 25, 2012 Basic textures  
Tutorial 002: Basic Map Creation

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Tutorial 002: Basic Map Creation

The first steps how to add a new original map to the game.

Aug 6, 2012 Basic mapping/technical  
Tutorial 001: Debug Mode

4

Tutorial 001: Debug Mode

This is a useful tutorial for anyone who wants to explore the game in more detail, it also explains how to control any unit in the field and includes some tips that may be useful when creating custom...

Jul 19, 2012 Basic management  
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Platform
Windows
Developer & Publisher
timesymmetry
Engine
Ogre Engine
Official Page
Time-symmetry.com
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Genre
Combat Sim
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