Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
Fan Tutorial 2: Animations and Exporting
While the two latest tutorials from TimeSymmetry proved to be immensely important for unlocking the secret of exporting working animations, there is no such thing as doing things ourselves, sometimes...
May 25, 2013 Vector Thrust Intermediate animation
Tutorial 009: F-104 creation (In detail)
An expansion of the previous aircraft creation tutorial, but this version it will address in detail some of the most relevant steps
May 23, 2013 Vector Thrust Basic players modelling
Tutorial 008: F-104 creation
The aircraft creation tutorial is finally available; this is an overview of the whole process from start to finish, only excluding the game parameters.
May 16, 2013 Vector Thrust Intermediate players modelling
Tutorial 007:UGB creation (Part2: Mapping)
This is the second part of an in detail tutorial of creation and addition of bomb type weapon to the game.
Apr 2, 2013 Vector Thrust Basic weapons modelling
Tutorial 006:UGB creation (Part1: Modeling)
This is the first part of an in detail tutorial of creation and addition of bomb type weapon to the game.
Mar 28, 2013 Vector Thrust Basic weapons modelling
Fan Tutorial: Using the Cutscene system (As of update 0.2150)
Visual novels and exposition in my arcade flight sim? Why not.
Jan 12, 2013 Vector Thrust Basic design/concepts
Tutorial 005: Voice Samples Part 2
Final part of how to record voice samples and add them to the game to be used by AI pilots.
Nov 8, 2012 Vector Thrust Basic voice acting
Tutorial 004: Voice Samples Part 1
Part one of how to record voice samples and add them to the game to be used by AI pilots.
Oct 16, 2012 Vector Thrust Basic voice acting
Tutorial 003: Aircraft Bones and export
This tutorial is a compilation of information scattered around the forum how to setup the aircraft animations and how to export the model.
Sep 23, 2012 Vector Thrust Basic animation
Quick Tutorial 001: Light Cooking
This short tutorial about light Cooking. It was already available in the forum, but it will be posted here to be easier to find.
Aug 25, 2012 Vector Thrust Basic textures
Tutorial 002: Basic Map Creation
The first steps how to add a new original map to the game.
Aug 6, 2012 Vector Thrust Basic mapping/technical
Tutorial 001: Debug Mode
This is a useful tutorial for anyone who wants to explore the game in more detail, it also explains how to control any unit in the field and includes some tips that may be useful when creating custom...
Jul 19, 2012 Vector Thrust Basic management