Hello Guest  /  Join  /  Sign In  /  Get Desura

Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.

Fan Tutorial 2: Animations and Exporting

0

Vector Thrust

Fan Tutorial 2: Animations and Exporting

While the two latest tutorials from TimeSymmetry proved to be immensely important for unlocking the secret of exporting working animations, there is no such thing as doing things ourselves, sometimes...

May 25, 2013 Vector Thrust Intermediate animation  
 Tutorial 009: F-104 creation (In detail)

9

Vector Thrust

Tutorial 009: F-104 creation (In detail)

An expansion of the previous aircraft creation tutorial, but this version it will address in detail some of the most relevant steps

May 23, 2013 Vector Thrust Basic players modelling  
Tutorial 008: F-104 creation

4

Vector Thrust

Tutorial 008: F-104 creation

The aircraft creation tutorial is finally available; this is an overview of the whole process from start to finish, only excluding the game parameters.

May 16, 2013 Vector Thrust Intermediate players modelling  
Tutorial 007:UGB creation (Part2: Mapping)

2

Vector Thrust

Tutorial 007:UGB creation (Part2: Mapping)

This is the second part of an in detail tutorial of creation and addition of bomb type weapon to the game.

Apr 2, 2013 Vector Thrust Basic weapons modelling  
Tutorial 006:UGB creation (Part1: Modeling)

3

Vector Thrust

Tutorial 006:UGB creation (Part1: Modeling)

This is the first part of an in detail tutorial of creation and addition of bomb type weapon to the game.

Mar 28, 2013 Vector Thrust Basic weapons modelling  
Fan Tutorial: Using the Cutscene system (As of update 0.2150)

2

Vector Thrust

Fan Tutorial: Using the Cutscene system (As of update 0.2150)

Visual novels and exposition in my arcade flight sim? Why not.

Jan 12, 2013 Vector Thrust Basic design/concepts  
Tutorial 005: Voice Samples Part 2

0

Vector Thrust

Tutorial 005: Voice Samples Part 2

Final part of how to record voice samples and add them to the game to be used by AI pilots.

Nov 8, 2012 Vector Thrust Basic voice acting  
Tutorial 004: Voice Samples Part 1

3

Vector Thrust

Tutorial 004: Voice Samples Part 1

Part one of how to record voice samples and add them to the game to be used by AI pilots.

Oct 16, 2012 Vector Thrust Basic voice acting  
Tutorial 003: Aircraft Bones and export

1

Vector Thrust

Tutorial 003: Aircraft Bones and export

This tutorial is a compilation of information scattered around the forum how to setup the aircraft animations and how to export the model.

Sep 23, 2012 Vector Thrust Basic animation  
Quick Tutorial 001: Light Cooking

2

Vector Thrust

Quick Tutorial 001: Light Cooking

This short tutorial about light Cooking. It was already available in the forum, but it will be posted here to be easier to find.

Aug 25, 2012 Vector Thrust Basic textures  
Tutorial 002: Basic Map Creation

14

Vector Thrust

Tutorial 002: Basic Map Creation

The first steps how to add a new original map to the game.

Aug 6, 2012 Vector Thrust Basic mapping/technical  
Tutorial 001: Debug Mode

4

Vector Thrust

Tutorial 001: Debug Mode

This is a useful tutorial for anyone who wants to explore the game in more detail, it also explains how to control any unit in the field and includes some tips that may be useful when creating custom...

Jul 19, 2012 Vector Thrust Basic management  
Track this game Releases
Profile
Platform
Windows
Developer & Publisher
timesymmetry
Engine
Ogre Engine
Official Page
Time-symmetry.com
Contact
Send Message
Genre
Combat Sim
Tutorial Statistics
Articles
12
Views
18,312
Views Today
62
Subscribe
RSS Feed
Tutorial Categories
 - Textures
1
 - Mapping/Technical
1
 - Players Modelling
2
 - Weapons Modelling
2
 - Animation
2
 - Voice Acting
2
 - Design/Concepts
1
 - Management
1