Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
Report 037: Su-30MKI
More units have been added, it should take long to reach one hundred playable aircrafts.
May 9, 2013
Report 036: Out of the Blue
The addition of the first stealth aircraft in the game as well the introduction of the important Stealth gameplay mechanic.
Apr 16, 2013
Report 035 Extra: Overdrive
With this mode, if you are in danger, forget that limits of your unit, as you can push it to extraordinary levels and crush your enemies with ease.
Mar 16, 2013
Report 035: Ion Cannon
What only lacks is a warning message saying “Warning, Ion cannon detected!”
Mar 1, 2013
Report 032: Map Editor Upgrade
Improvements in the map editor and more mutators integrated, including some silly ones.
Jan 14, 2013
Report 031: Mutators enabled
Mutators have been enabled, now skirmish battles can have a different flavor in every play.
Jan 6, 2013
Report 030: Jaguar
The strike aircraft, jaguar has been added along with all its most relevant versions.
Dec 28, 2012
Report 029: AI evolved
This update brings more human and natural AIs and as an extra a really big unit.
Dec 1, 2012
Report 028: F-15J & more
More Aircrafts, more weapons, more gameplay mechanics = good update!
Nov 1, 2012
Report 027: Stuff, lots of stuff
Lot of stuff was added in this report. The additions were mainly improvements in the mechanics, but there was still time to add two more aircrafts.
Oct 12, 2012
Report 024: Projectiles Upgraded
All the weapons have been upgraded, it brings new gameplay elements as well more options for modding.
Sep 28, 2012
Report 024 Extra: Skirmish Upgraded
Besides all the improvements, it was also added a new extra game mode.
Sep 5, 2012
Report 024: Skirmish Mode
No more fighting against puppies, from here on, you'll be fighting truly ferocious Aces.
Aug 29, 2012
Report 023: New Skin System, Fuel and weapons
As promised before, this update will be part of a sequence of updates that will be more directed in towards the improvement of the game mechanics. Focusing less in the addition of new content.
Aug 19, 2012
Report 022: Starfighter
X + Y + A + B + C + D + G + G-CCV + G-Doppelrumph + G HA + S + S ASA + S ASA M + VTOL + NF = Starfighters galore!
Aug 10, 2012
Report 021: More aircrafts, more control
A little side step in the development of an aircraft, just to add... more aircrafts
Jul 26, 2012
Report 020: Trees and First super weapon
Skipping the order of the todo list, it was added the vegetation system way before the it was expected.
Jul 11, 2012
Report 019: Long Range Missiles
The first report after the update is here. It fixes some bugs and adds more weapons to the already extensive arsenal.
Jul 4, 2012
Welcome
Welcome on this Ace Combat fan-group. That first news will show you some pictures and a video about modding on Vector Thrust.
Jun 27, 2012
Report 008: Bombing run
A new class of ship has been spotted in the enemy fleet; the imminent operation for striking the fleet is being arranged. All pilots should on standby for the upcoming mission.
Jan 5, 2012Report 005: First Armored units
This was a no flight week! We need more armor for our ground troops.
Dec 9, 2011



