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Towns brings a fresh new take on the city building/management genre by introducing many RPG features.

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All right, IndieRoyale is wrapping up and we finally have some time on our hands to touch base with you all and show you all the nifty new featurettes that the latest version of towns will bring!

Posted by supermalparit on Mar 1st, 2012

All right, IndieRoyale is wrapping up and we finally have some time on our hands to touch base with you all and show you all the nifty new featurettes that the latest version of towns will bring!

We won’t go into content-related detail, but we believe that one of the most asked for aesthetic features has been added, one that you were probably not expecting until further along, fully animated walk cycles!
Yes, the citizens will now walk along their merry way!



Gone are the days of cell movement and blinking around the map, citizens now stroll along at a brisk pace, moving from cell to cell in a very elegant manner. Rest assured we will be adding animations to everything in the future, and things have to come at their own pace.

Next up, slopes, as you can see from the screenshots, there are now variable slopes.

 



We are currently debating on how to have elevated terrain serve a purpose in the game. Who knows, perhaps having your town on a high out-cropping might give you a tactical advantage over a siege in the near future. The task was no small feat!.

TTF fonts, yeah, we spoke about it before IR, but we wanted to mention it again, the new text is so much better than the previous one.

It’s readable, and no longer strains the eyes
 


 
These goodies, and many more await our pre-order friends and IndieRoyale supporters in the upcoming patch, slated for release in March!

Kind regards
-SMP team

Comments
sharkman.ru
sharkman.ru Mar 1 2012, 9:17pm said:

Wow, the TTf fonts, finally!

+2 votes     reply to
Leogg
Leogg Mar 1 2012, 9:50pm said:

Froggy didn't seem to be able to take a punch

+7 votes     reply to
alexpoysky
alexpoysky Mar 2 2012, 2:57am replied:

Dude, with a name like CLIFTON CHALLENGE who would be able to take his punch?

+11 votes     reply to
Thunderblue6
Thunderblue6 Apr 11 2012, 9:30pm replied:

lol I totally agree

+2 votes     reply to
tylerhw
tylerhw Mar 2 2012, 3:24am said:

The walking animations are what I was most looking forward to.

+2 votes     reply to
ShadowCorps
ShadowCorps Mar 2 2012, 7:29am said:

Looking forward to the next patch

+2 votes     reply to
noxein
noxein Mar 2 2012, 7:40am said:

Thats its so crazy, come on so great!

+1 vote     reply to
DaMisk
DaMisk Mar 2 2012, 10:39am said:

That's what I was waiting to play seriously. Good job and keep up the good work!

+2 votes     reply to
Christonian
Christonian Mar 2 2012, 11:21pm said:

looks and sounds great guys cant wait

over 10hrs of content if you need some gameplay to sway your decision on buying check the videos below

Youtube.com

+2 votes     reply to
liamdawe
liamdawe Mar 3 2012, 5:25am said:

Woo character animations, this is what i have been waiting for!!

+1 vote     reply to
bomblol
bomblol Mar 3 2012, 8:33pm said:

Now that theres new fonts, can there smaller kerning in menus/help pages? ;)

+1 vote     reply to
ERIIX
ERIIX Mar 5 2012, 12:34am said:

No heros yet, eh? *Really* looking forward to that.

+1 vote     reply to
begedin
begedin Mar 6 2012, 5:44am said:

Just tried the update, amazing!

Some suggestions, though:

Make the villagers prefer roads, perhaps even if it's a tad slower than just the direct route. Looks nicer and improves the experience. I'm sure you already thought of this, though.

On this note, give us an instant build road that costs nothing, maybe "dirt road" or something. This one could be used to plan ahead and could be replaceable with an actual road.

I've noticed the animation of the villagers skips sometimes when they walk diagonally. Not sure what that is, but though I should let you know.

Anyways, the progress on this game is amazing. Just thought I should provide some input. Go you!

+2 votes     reply to
Remyskayne
Remyskayne Mar 6 2012, 10:36pm said:

I dont know if it is just me but in the past 3 hours I have had no progress to speak of. The villigers work and move so slow that they spend most their time eating and sleeping because they reach their limits without having actually done anything. I can't even get them to mine stone for roads or get mats for walls to speed up their progress without starving first. Before this patch I had no problem but maybe the intention was to make it harder in which case I shall adapt.

+2 votes     reply to
who885
who885 Apr 19 2012, 9:11pm said:

Froggy Got FALCON PUNCHED :D

+1 vote     reply to
who885
who885 Apr 19 2012, 9:11pm said:

Froggy Got FALCON PUNCHED :D

+1 vote     reply to
blaine899
blaine899 Jun 26 2012, 6:19pm said:

Just a question, is it possible to put the indipendent version of towns onto desura without paying again

+1 vote     reply to
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