ALPHAFUNDING +FAILED+ | TEAM GOT DISPERSED

In order to continue development, we have to put a new team together, and fund the game through alternative source of funding. That will take some time. This project has not been abandoned. Unless information comes from the official source, please disregard online rumors.

Indie game dev is a very tough business and the year 2013 is even tougher due to many new indie studios funded by former AAA developers. Competition for human resources and funding is fierce.

People who believed it the game and ordered alpha - huge thank you, you will never be forgotten and when the game is resurrected, we will make it up to you, somehow.

Thank you for understanding.

Media RSS Tomes of Mephistopheles: alpha gameplay
Comments
onionman
onionman Mar 9 2012, 2:26am said:

Looking good! If I had the money, I'd definitely want to be picking this up right now.

+3 votes     reply to
motorsep
motorsep Mar 9 2012, 3:09am said:

Thanks. Up-vote it please!

+1 vote     reply to
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Description

Some of the new features that are in the alpha 3 update:

- Mouse inversion toggle and mouse sensitivity slider in the menu
- Slower guided spells to allow more robust control over them
- More aggressive and "smart" AI
- Improved ambient lighting
- Group mob with group leader
- New types of skeletons (new abilities)
- and more

Full changelog at Tom.kot-in-action.com

Details
Type
Entertainment
Date
Mar 9th, 2012
Length
04:12
Filename
tomes_of_mephistopheles_gameplay4.avi
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