ALPHAFUNDING +FAILED+ | TEAM GOT DISPERSED
In order to continue development, we have to put a new team together, and fund the game through alternative source of funding. That will take some time. This project has not been abandoned. Unless information comes from the official source, please disregard online rumors.
Indie game dev is a very tough business and the year 2013 is even tougher due to many new indie studios funded by former AAA developers. Competition for human resources and funding is fierce.
People who believed it the game and ordered alpha - huge thank you, you will never be forgotten and when the game is resurrected, we will make it up to you, somehow.
Thank you for understanding.
In this video I briefly go over new features that are in the recently released alpha #10 of the game.Aug 10, 2012
I just finished painting the background for the menu!Jul 18, 2012
After almost 2 weeks of hard work, we are presenting you with the alpha 0.06a which have bunch of under the hood improvements, and features a mini-boss!Apr 6, 2012
After many hours of hard work we are ready to present you with multiplayer-enabled Tomes of Mephistopheles!Mar 19, 2012
Tomes of Mephistopheles got working multiplayer and you can witness the first multiplayer session in the video below.Mar 13, 2012
Some of the new features that are in the alpha 3 update: - Mouse inversion toggle and mouse sensitivity slider in the menu - Slower guided spells to allow more robust control over them - More aggressive...Mar 9, 2012
Some news on the modding and scripting in Tomes of Mephistopheles, for anyone who's interested.Mar 2, 2012