To the Moon is an RPG/adventure game about two doctors traversing backwards through a dying man's memories, in order to fulfill his last wish of going to the moon.

***

Dr. Rosalene and Dr. Watts have rather peculiar jobs: They give people another chance to live, all in their head. But due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath.

This story follows their attempt to fulfill the dream of an elderly man, Johnny. With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is.

And Johnny's last wish is, of course... to go to the moon.

[The game is an unconventional RPG/adventure game hybrid with no battles/grinding. Game-play consists of acquiring mementos to travel through memories via various means.]

RSS Feed 2012 IGF Announces Main Competition Finalists

The Independent Games Festival (IGF) juries have announced their Main Competition finalists for the 14th annual presentation of its awards, celebrating the brightest creatives and the most influential game designs to come out of the independent community in the past year.

Posted by lodle on Jan 12th, 2012

The Independent Games Festival (known on the web as IGF) is in full swing once again in 2012, with this years judges having just posted their picks for the honourable mentions and final placings.


With our end of year events having just wrapped up it is nice to see that our personal selections mirror some of the judges selections Dear Esther, Frozen Synapse, To the Moon and Atom Zombie Smasher making the final cut.

We will keep you notified once the winners have been announced but for now check out all the finalists below.

Excellence In Visual Art

Botanicula (Amanita Design)
Dear Esther (thechineseroom)
Lume (State Of Play Games)
Mirage (Mario von Rickenbach)
Wonderputt (Damp Gnat)

Honorable mentions: Beat Sneak Bandit (Simogo); Dustforce (Hitbox Team); Fader(Chris Makris); Proun (Joost van Dongen); Toren (Swordtales)

Technical Excellence

Antichamber (Demruth)
Fez (Polytron)
Prom Week (Expressive Intelligence Studio, UC Santa Cruz)
Realm of the Mad God (Wild Shadow Studios & Spry Fox)
Spelunky (Mossmouth)

Honorable mentions: Frozen Synapse (Mode 7 Games); Nitronic Rush (DigiPen Institute of Technology); Reflow (Xymatic); Super T.I.M.E Force (Capy); Tiny and Big - Grandpa's Leftovers (Black Pants)

Excellence In Design

Atom Zombie Smasher (Blendo Games)
English Country Tune (Stephen Lavelle)
Frozen Synapse (Mode 7 Games)
Gunpoint (Tom Francis, John Roberts and Fabian van Dommelen)
Spelunky (Mossmouth)

Honorable mentions: Faraway (Steph Thirion); FTL (Justin Ma & Matthew Davis);Johann Sebastian Joust (Die Gute Fabrik); SpaceChem (Zachtronics Industries); Where Is My Heart (Die Gute Fabrik)

Excellence In Audio

Botanicula (Amanita Design)
Dear Esther (thechineseroom)
Pugs Luv Beats (Lucky Frame)
To The Moon (Freebird Games)
Waking Mars (Tiger Style)

Honorable mentions: Beatbuddy (THREAKS); Beat Sneak Bandit (Simogo); Fez (Polytron); Proteus (Ed Key and David Kanaga); Where Is My Heart (Die Gute Fabrik)

Best Mobile Game

ASYNC Corp (Powerhead Games)
Beat Sneak Bandit (Simogo)
Faraway (Steph Thirion)
Ridiculous Fishing (Vlambeer)
Waking Mars (Tiger Style)

Honorable mentions: Fingle (Game Oven Studios); Hundreds (SemiSecret and aeiowu); iBlast Moki 2 (Godzilab); Temple Run (Imangi Studios); Tentacles (Press Play ApS)

Nuovo Award

[Designed 'to honor abstract, shortform, and unconventional game development'.]

At a Distance
 (Terry Cavanagh)
Dear Esther (thechineseroom)
Fingle (Game Oven Studios)
GIRP (Bennett Foddy)
Proteus (Ed Key and David Kanaga)
Johann Sebastian Joust (Die Gute Fabrik)
Storyteller (Daniel Benmergui)
Way (CoCo & Co.)

Honorable mentions: Deep Sea (WRAUGHK); Four Letter Word (Terry Cavanagh);GlitchHiker (Aardbever); Hundreds (SemiSecret and aeiowu); POP (Rob Lach)

Seumas McNally Grand Prize

Dear Esther (thechineseroom)
Fez (Polytron)
Frozen Synapse (Mode 7 Games)
Johann Sebastian Joust (Die Gute Fabrik)
Spelunky (Mossmouth)

Honorable mentions: Antichamber (Demruth); FTL (Justin Ma & Matthew Davis);Proteus (Ed Key and David Kanaga); SpaceChem (Zachtronics Industries); Where Is My Heart (Die Gute Fabrik)

Source: Igf.com

Comments
Xylemon
Xylemon Jan 13 2012, 12:34am said:

Congrats, would've been shocked if you didn't win in visuals.

+2 votes     reply to
Dr.Goupyl
Dr.Goupyl Jan 13 2012, 3:01am said:

Heh, it worth it.

+2 votes     reply to
Mr.Noone
Mr.Noone Jan 13 2012, 5:20am said:

Yes, congratulations to all nominees. It is a great selection of fantastic games and cool studios. Especially I'm glad about the Frozen Synapse nominations because I learned so much from Paul Taylors business/ marketing articles, which I recommend to all of you. Thanks for this and congrats. I'm also very happy about the honorable mention of our own game Tiny and Big in Technical Excellence. Wow, that's absolutely amazing! Many thanks to the IGF jury.

+2 votes     reply to
nlr
nlr Jan 13 2012, 10:27am said:

Congratulations!

Looks like igf is finally branching out from cutsey-retro-game-usually-about-a-little-boy, which can only be a good thing.

+2 votes     reply to
NotEvenQuake2Music
NotEvenQuake2Music Jan 14 2012, 7:55am said:

Thank god that ugly unfinished piece of Object know as Minecraft isn't anywhere to be seen.

-1 votes     reply to
AtlasTasume
AtlasTasume Jan 14 2012, 10:11am replied:

Get a life, "troller".

-1 votes     reply to
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