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Platforms
Windows
Engine
XNA
Developer
The Working Parts
Official Page
Theworkingparts.com
Contact
Send Message
Genre
Adventure

Average Rating

7

Ratings closed

-

CAN YOU SEE IT? In the first game of The Working Parts, a lone frog descends into the depths of a flooded forest, not yet knowing the full extent of its tragedy. To survive in a brutal, oxygen-obsessed ecosystem, you must help it see the patterns and hidden truths that make up the system - horrible as they may be. Kotaku says: "They Breathe is proof that you don't need realistic graphics or complicated gameplay to tell a horrifying story."

Currently on STEAM GREENLIGHT
Please vote for They Breathe if you like it!

  • Save yourself or help your buddies?
  • Swimming down
  • They Breathe Promotional Art
  • Title screen
  • Underwater cave
  • They Breathe Cover Art
  • They breathe deep
They Breathe on Steam Greenlight

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They Breathe on Steam Greenlight

They Breathe has launched on Steam Greenlight. Please vote for it to help get it released!

Dec 5, 2012 News
The Winter Bundle

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The Winter Bundle

Don't let the cold get you down this winter! Play indies in this bundle: Greed Corp, Hamlet, BIT.TRIP RUNNER, Conquest of Elysium 3 and more!

Dec 4, 2012 News
They Save

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They Save

Hugo made an update to They Breathe so that you can now save the game.

Sep 16, 2012 News
A peek at the Working Parts' upcoming adventure...

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A peek at the Working Parts' upcoming adventure...

Everything is happening at once! In the midst of re-releasing They Breathe, Steam Greenlight pops up and The Working Parts immediately mobilize to unveil our next project, three years in the making.

Aug 31, 2012 News
They Breathe Released on Desura

4

They Breathe Released on Desura

A lone frog descends into the depths of a flooded forest, not yet knowing the full extent of its tragedy.

Aug 29, 2012 News
Comments  (0 - 10 of 30)
CognacCologne
CognacCologne Oct 26 2013, 5:35pm said:

Is there any particular reward for saving all the frogs? I saved some of them, others ended up being jellyfish bait. All I got is that you meet all the frogs you rescued at the surface upon finishing the game. Is there more to it if you save ALL of them?

+1 vote     reply to
SomaticDefilement
SomaticDefilement Oct 25 2013, 10:03pm said:

How to run it in a window?

+1 vote     reply to
cvladan
cvladan Aug 8 2013, 7:52pm said:

Can´t run the demo. The screen goes black and then dumps me back to desktop. Any suggestions?

+1 vote     reply to
pacerdawn
pacerdawn Jul 27 2013, 4:59pm said:

This game was extremly confusing right out of the gate, I had no idea what to do. There is no ibdicator about how much air you have, so the only way to know is to know which sounds mean you are running low (again, something you have to figure out). The graphics are huge on screen. So even though the main point of this game is to avoid things, you are barely given any room to do that avoiding.

But the biggest negative about this game is the frustration. For example, there is a wave of 6 or so Jellyfish that take up pretty much the entire screen giving you barely any room to avoid them. Bubbles are random, so it was pure luck if you could get them over bubbles while keeping your own (unknown) air supply up. They kept catching me and I had to be lucky for there to be a bubble near by. After about 7-8 attempts at this I got so frustrated I deleted the game.

A good game should NEVER make the player frustrated. Frustration is not a fun game mechanic for most people, and I'm not sure why developers keep implementing that in the name of "challenge". There are a few people who have to be frustrated to feel like the game is challenging, but I'm not one of those.

I hope you guys do well, but this is a nitch game and it isn't for me, sorry.

0 votes     reply to
Nikaas
Nikaas Aug 3 2013, 7:14pm replied:

I haven't played this game but...

OMG that's WHOLE 7 attempts!

I really think that you should be open and say that you like spoon-feeding. I think no one will laugh... a lot :P

+1 vote     reply to
TheVampire100
TheVampire100 Apr 13 2013, 9:50pm said:

For some reason the size of the game window doesn't fit my screen.
The whole bottom of the game is missing after I started to play.
There are also no options to change that.
Some advice?

+1 vote     reply to
TheVampire100
TheVampire100 Apr 14 2013, 5:09pm replied:

Found a way by myself, I changed the game to wondowed mode.
This game is actually a lot of fun, so I created a Youtube Video about it.

+1 vote     reply to
letionbard
letionbard Mar 28 2013, 7:39am said:

This game have plentiful narrative without single text line. I like it.

+1 vote     reply to
YukoValis
YukoValis Mar 11 2013, 8:34am said:

I thought this was really creepy, I mean at first I didn't expect it to be, and when the creatures came I was like *shrug* isn't that bad.. but.. when I found out what makes the creature I was a bit horrified for a bit. Yes the game is a bit confusing at first, but it's not a lot to take in and confuse you. The creatures don't like air, so if they hit too many air bubbles facing you they will die. The "cow form" as people seem to call it will be made stronger by the air bubble (If you think about it, that makes sense) and so will charge at you. But since those rely on the head section it eventually will run out of air. My one complaint is figuring what to do at the end, you really should have some notification, or an example that happens because I just kept killing the creatures until I thought "I need to do something else don't I?"

+1 vote     reply to
TheWorkingParts
TheWorkingParts Dec 19 2012, 3:25am replied:

Glad you like it!
About the other frogs: It's really up to you. The other frogs interact with the other creatures, which could be good or bad for you, so there's a tactical choice for you from fight to fight. As for whether you feel morally compelled to do one or the other, we can't say.
The weird moose do die when they run out of oxygen. Like the frogs and you (though you get a second wind, of sorts).
The game is short enough that we figured most people will go through with it in one playthrough, and if they don't it shouldn't take them more than a couple of minutes to reach were they where. We apologize for anyone feeling too negatively about this, though. We hate wasting people's time.

+1 vote     reply to
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Indie
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Single Player
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Latest tweets from @theworkingparts
RT @Aluhnim: Pixel art?!?! T.co 19hours 28mins ago
RT @HugoBille: Couldn't help myself - spent the weekend tweaking #TheyBreathe now that it's headed to #Steam. Nothing major, but the speed … Apr 20 2014, 12:05pm
RT @CPriestman: R.I.P. FreeIndieGam.es, Long Live FreeIndieGam.es! T.co Apr 18 2014, 5:16am
@frogatto So we have! At this rate, maybe the next Humble Bundle will have a frog theme? Frogatto looks DELICIOUS by the way! Apr 17 2014, 7:10am
RT @HugoBille: #TheyBreathe just got #greenlit! T.co Apr 17 2014, 7:05am
A good thing with having had some time off a project is that you improve in the meantime & get a fresh view of things. Feb 28 2014, 1:57pm
Giving our animations some love this weekend. They'll look more smashing than ever, come the release of Residue's Final Cut! Feb 28 2014, 1:57pm
In light of Residue's Steam launch, director @HugoBille has written a post about its Final Cut: Answering why & what. T.co Feb 25 2014, 5:09pm
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