Platforms
Windows, Mac, Linux
Engine
Unity
Developer & Publisher
Forever Entertainment S.A.
Contact
Send Message
Genre
Futuristic Sim

Average Rating

7.3

Ratings closed

-

Subtle, captivating, addictive. These three words describe the world of Sparkle - world in which you make a tiny aquatic creature evolve into becoming a grown, magnificent being. We give you control over your Sparkle's development and wellbeing, and you have one goal - to evolve. Whilst exploring the Sparkle Void, you find various nutritious elements to eat. Sometimes you will even have to fight for food with other species. You become what you eat - you get to choose whether your sparkle becomes a fast and aggressive carnivore, a sluggish but fast-eating herbivore, or an omnivore, whose features lie somewhere in between. Insight to your Sparkle's DNA strand will give you information about the progress and will help you plan which microelements you want to focus on eating next. You will also get to fight giant bosses from time to time. But there’s no rush to keep the game in full swing at all times.

The Sparkle 2: Evo Released on Desura

1

The Sparkle 2: Evo Released on Desura

A world in which you make a tiny aquatic creature evolve into becoming a grown, magnificent being.

Jul 3, 2012 News
Comments  (0 - 10 of 41)
Beechlgz
Beechlgz Feb 15 2014, 5:18am said:

The demo is supposed to give the player a taste of the game, to let them know what kind of gameplay to expect. If I were to base my opinion entirely on the demo, I would think "this game has no enemies, it's pointless!". I did search up to find out if there are enemies in it and there are, to my relief as this otherwise good game would be a bit boring without them. However not everyone would bother to take the time to look up what the full game has to offer.

You're doing your game and yourselves an injustice by releasing a demo that hides the good bits and only shows players the shell of the game. Maybe add a few challenges into the second level, a few enemies, something that will whet the player's appetite.

+1 vote     reply to
pierrebe
pierrebe Jun 9 2013, 2:19pm said:

hie, i just buy your game because it looks awesome and i really wanted to play it. Unfortunatly i have a problem i can't move in the tutorial . Maybe i'm just stupid and missing something, but i click on the screen or use wasd and nothing happened.. dunno if its a bug or something, i'll keep searching on my own a bit.

+1 vote     reply to
10110011
10110011 Aug 5 2013, 3:22am replied:

Hi, from the demo it seems you need to hold mouse down continously, not just click once.

+1 vote     reply to
lovetan31005416
lovetan31005416 May 24 2013, 5:20am said:

How to deal with the level 11,octury deep?

+1 vote     reply to
Yfrwlf
Yfrwlf Mar 27 2013, 6:55pm said:

Ditto, a Linux demo would be nice! Strange that there is a demo for Mac which is essentially the same as Linux but no Linux demo yet.

+2 votes     reply to
hardpenguin
hardpenguin Mar 20 2013, 8:25am said:

Demo for Linux plx!

+5 votes     reply to
Septin69
Septin69 Mar 8 2013, 12:24pm said:

I am currently in lvl 5 and need 8 blues but i cant find them. The "sonar" only shows red and green on all dives.

+1 vote     reply to
Septin69
Septin69 Mar 8 2013, 3:28pm replied:

Nvm found out. The creatures with the eyestalks apparently count as blue food when eaten even if they are red or green.

+1 vote     reply to
TheArchimedes
TheArchimedes Jul 29 2012, 4:03pm said:

Dude, I loved Flow

+2 votes     reply to
MissAiOtsuka
MissAiOtsuka Jul 17 2012, 5:28pm said:

this is a beautiful game.

+4 votes     reply to
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Indie
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Single Player
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