Starpoint Gemini is a role playing tactical simulation, set in a unique and diverse science fiction universe. Smart use of your upgradable skills and vessel is the key for success. As a player, you’re free to roam the rich and living Gemini star system and advance your avatar the way it suits your playing style the best. When you’re ready you can tackle the challenging campaign and discover what secrets this troubled system is hiding. Sift through the massive selection of ships and ship systems and create that perfect battleship you always wanted. To aid you in your quest, is a large selection of capable officers you can hire and gain special bonuses. Get ready to embark on an unforgettable journey into the depths of space.
SPG scores 80/100 on Computer Games Online!
Computer Games Online have done a review of Starpoint Gemini awarding it an 80% score!
Feb 20, 2011 News
Starpoint Gemini James Allen review
A review of Starpoint Gemini made by James Allen from OutOfEight awarding it a 7/8 rating!
Jan 31, 2011 News
Looking for a new space system to dominate?
LGM Games have released their newest project, the exploratory, tactical space simulator; Starpoint Gemini.
Jan 27, 2011 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.







Why buy it for 20$ when members of gamefly get it free?
Just checked - it's not free any more!
Anybody played Titan XCIX? It used this game for the outer space ship views, and when the asteroid hit it.
The combat interface is clunky and slow, the character creation was thrown together with the utmost laziness (the selectable hairstyles are just thrown onto the default style and they look bad to begin with). "Dr. Ridley" is the only character with average voice acting, everyone else has an uninterpretable Scandinavian accent.
Basically, its a mockup of Star Trek Online's space combat. There are some interesting concepts, like boarding, tractor beams, SOS signals. However, the demo doesn't allow you to play the tutorial for some reason, thus I had little interest in really learning how to work the game's systems.
The presentation is just plain bad. It might be a good game in the long run, but nobody will know if you don't make the opening parts somewhat interesting.
I´d love to try a demo out.
I wish the game had a complete freeform "campaign", so you didn't have to do EVERYTHING to be able to do nothing...
yes
But the important questions atleast for me, and perhaps others aswell, will there be content updates for this game?
Dev promised added content in an interview on RPGWatch. That’s why I bought the game.
Bought the game before Xmas and loving it. I agree with a review on OutOfEight.after playing the campaign I can say SG really is a rough diamond. Plenty of stuff to do. The controls are almost the same as SFC, but I’m a big fan so it’s a plus in my book. rpg skills are an awesome bonus.