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Platforms
Windows, Mac
Engine
Unity
Developer & Publisher
Brightside Games
Contact
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Genre
Arcade

Average Rating

6.6

Ratings closed

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SPiN WARS - That crazy one-button multiplayer battle game! Up to 4 friends battle each other simultaneously on just one device in this simple but fun arena shoot 'em up game! Control your fighter and pull off your special moves with the well-timed tap of just one button!

SPiN WARS 50% E3 special - Play SPiN WARS at the E3 floor

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SPiN WARS 50% E3 special - Play SPiN WARS at the E3 floor

You can play SPiN WARS now at E3 at the 100% indie booth! In celebration of indie game development we reduce the price of our party game SPiN WARS for PC and Mac by 50% to an incredible low price. Your...

Jun 12, 2013 News
Last chance to get SPiN WARS in Indie Royale Bundle!

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Last chance to get SPiN WARS in Indie Royale Bundle!

SPiN WARS is part of the Indie Royale Bundle for one more day! Get it now and exclusively get access to the early prototype of the game called Button Wars on top of 6 more great indie games! www.indieroyale.com...

Apr 24, 2013 News
SPiN WARS 50% during PAX East - Indie Game Celebration

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SPiN WARS 50% during PAX East - Indie Game Celebration

In celebration of indie game development we reduce the price of our new local multiplayer party game SPiN WARS for PC and Mac by 50% to an incredible low price. Your chance to grab it and get the Bomberman...

Mar 22, 2013 News
SPiN WARS Released on Desura

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SPiN WARS Released on Desura

Control your fighter and pull off your special moves with the well-timed tap of just one button!

Mar 20, 2013 News
Comments
supersmo
supersmo May 16 2014, 12:38am said: Online

Hi,
I like the concept of 1 button games and this title has an interesting 1 button control scheme.

Here are some suggestions/feature requests:

* Setting for spin speed.
I understand that super fast spin speed makes the game frantic. It also makes the character difficult to control, especially for new players.
When I hook up games at parties or events, players tend to loose interest in a game pretty fast if they feel like they can't control their character well enough. That's why I would like to have a setting for spin speed so players can aim and steer more easily.

* Hold the flag game mode
The 1 button control concept is interesting and fun, but the replayability is limited since there is only a "free for all" game mode.
I suggest adding something like a "hold the flag" game mode. I think "hold the flag" would be perfect for the control scheme and would add replayability and boost the fun factor. If possible I'd also suggest adding 1 or more levels to go with it so players can escape from enemies and take cover behind walls.

Cheers!

+1 vote     reply to
ThomasBe
ThomasBe Jun 2 2014, 5:08am replied:

Hi Supersmo,

thanks for your feedback!
We tuned the spin speed for SPiN WARS quite long and there are advantages and disadventages for fast/slow speed. In the original prototypes the spin speed was slower but we felt it didnt give enough room for improvement and skilled dodging.
However I like you Idea and we will consider it!

We also consideres multiple play modes and levels for the game but first wanted to focus on on play mode. We have a long list of ideas but didn't want to get distracted and delay the release because of so many play modes. But if we ever go back to extending SPiN WARS we will most likely add other play modes!

Best Thomas

+1 vote     reply to
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Latest tweets from @tctomm, @brightsidegames
RT @Monsterschnitzl: @brightsidegames Jetzt klappt übrigens alles ohne Probleme, danke :) ein sehr cooles Spiel! Oct 29 2014, 4:30am by brightsidegames
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RT @JGiering: Posnan Game Arena 's getting crazy today, having a lot of people at our booth! #pga #pga2014 T.co Oct 25 2014, 11:21am by tctomm
RT @TCTomm: @lee_stott @ztgpl @Gdccon Hey our @brightsidegames booth is right in the center of your picture. Just that they spelled our nam… Oct 25 2014, 9:42am by brightsidegames
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@lee_stott @ztgpl @Gdccon Hey our @brightsidegames booth is right in the center of your picture. Just that they spelled our name wrong! Oct 25 2014, 9:38am by tctomm
RT @lee_stott: Checked out #indie hall at @ztgpl hall 7 @gdccon #PGA #gamedev T.co Oct 25 2014, 9:37am by tctomm
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