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Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine. It implements exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.

Operating systems:
Windows XP, Windows Vista, Windows 7, Windows 8
Linux 32bit or 64bit (Tested on Ubuntu 14.04)

CPU 1.5 GHz, Memory 512 MB, Hard drive 700 MB, Graphics hardware OpenGL 1.3 capable card with 128 MB RAM (Nvidia GeForce3 or better, ATI Radeon 9000 or better, Intel HD 2000 or better). Controls using keyboard and/or mouse.

CPU 2 GHz, Memory 1 GB, Hard drive 1.5GB, Graphics hardware OpenGL 1.5 capable card with 256 MB RAM (Nvidia GeForce FX 5200 Ultra or better, ATI Radeon 9500 or better, Intel HD 3000 or better). Controls using game-pad or steering wheel.

Media RSS Speed Dreams 2.1 Promo 2
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Speed-Dreams is the premium Open-Source racing simulation for both Windows and Linux, featuring realistic physics with enhanced cars and tracks.

Speed-Dreams features high quality graphics and game-play using the keyboard, mouse, gamepad or gaming wheel. Race against the in-built robot racers, or with split-screen multiplayer mode.

The 2.1 release includes a new physics engine (V4), with a choice of 33 cars from 'Super-cars', 1930's racers and high speed 'open-wheelers'. There are 25 tracks including Grand-Prix circuits, road courses and stadium ovals. Practice sessons let you hone your skills before competing in a Quick Race, Challenge Race or a 'full-on' Endurance Race.

Speed-Dreams is a community written project, originally forked from TORCS it has developed for a more player orientated experience with improved graphics and controls.

There are plans for further development, come join us at:

Speed-Dreams is downloadable for free at Desura and Sourceforge:

Jun 20th, 2014
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