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Platforms
Windows, Linux
Engine
Custom Built
Developer & Publisher
Speed Dreams Team
Official Page
Speed-dreams.org
Contact
Send Message
Genre
Racing

Average Rating

6.3

Ratings closed

-

Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.

  • Speed Dreams 2.0 Screenshots
  • Speed Dreams 2.0 Screenshots
  • Speed Dreams 2.0 Screenshots
  • Speed Dreams 2.0 Screenshots
  • Speed Dreams 2.0 Screenshots
  • Speed Dreams 2.0 Screenshots
  • Speed Dreams 2.0 Screenshots
Speed Dreams 2.0 released

0

Speed Dreams 2.0 released

After a longer development cycle the Speed Dreams team proudly announce the release Speed Dreams 2.0. The base package and several add-on packages are available for free download.

Apr 24, 2012 News
Speed Dreams Released on Desura

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Speed Dreams Released on Desura

Speed Dreams is an open racing car simulator with competitive AI opponents.

Mar 18, 2012 News
Comments  (0 - 10 of 104)
skyfortress
skyfortress Dec 19 2012, 2:00pm said:

Will the linux version ever get updated to 2.0. I only see the option for 1.4 on my screen?

+1 vote     reply to
mungewell
mungewell Dec 20 2012, 6:30pm replied:

... I wish someone would build a MCF for SD2.0 on Linux

If you're on Ubuntu/Debian there's a PPA here:
Launchpad.net

+1 vote     reply to
n0cturno
n0cturno Oct 6 2012, 3:03pm said:

DOnt work mandriva 2011 =(

0 votes     reply to
Dsdude500
Dsdude500 Sep 24 2012, 6:21pm said:

When I launch the game, it starts to run a command prompt and then says it's not responding. I'm running Windows 7 (64 Bit). Resolution is 1600x900.

+1 vote     reply to
mungewell
mungewell Sep 26 2012, 3:36pm replied:

Are you able to 'cut and paste' the debug information from the non-responding command prompt into a forum posting? What GFX do you have?

+1 vote     reply to
Rockachella
Rockachella Sep 10 2012, 12:33pm said:

How i know what my computer needs to run this game

0 votes     reply to
TheArmbuster
TheArmbuster Feb 19 2013, 3:39pm replied:

I remember a site it runs a test on your pc to see if you can play it. I never used it cuz I dont need to. but i think its called canirunit.com or something. I would recomend getting fraps to show your FPS and you can adjust from there.

+1 vote     reply to
moilami
moilami Jul 24 2012, 4:01am said:

What a big surprise how good this game is. Totally great racing sim! I love the 1936 GP cars. The game has been very stable and works very well on my Intel X4500HD integrated graphics on GNU/Linux.

And like all that would not be enough, it is a racing simulation and not arcade crap.

Thanks a ton!

+1 vote     reply to
mungewell
mungewell May 1 2012, 1:21pm said:

Just to clarify (as people seem confused) SpeedDreams is playable with keyboard, mouse, joystick, gamepad or gaming wheel - you need to use the 'player config' menu and define which controls you want to use.

This is explained in this video:
Desura.com

Also if it doesn't work for you please post something in the forum, we'd like to get you going but can't from a "it doesn't work" comment.

Simon.

+3 votes     reply to
shadowspecter
shadowspecter Apr 27 2012, 2:39pm said:

i got an important question what one of the downloads i need to get because there are like base downloads and other and i get realy confused about the download section

+1 vote     reply to
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Track this game Releases
Profile
Theme
Realism
Project
Indie
Players
Single & Multiplayer
Boxshot
Boxshot
Twitter
Latest tweets from @speed_dreams
Coming soon to you: The reworked Murasama #NSX from W-E-C: T.co #car #supercar #game Apr 9 2013, 3:58pm
All skins of the Kongei (Koenigsegg) are ready for #Speed Dreams 2.1: T.co #car #game #race Apr 6 2013, 5:04pm
More details, start lights & a lot of texture fixes are offered by the new "Newton Cup" #speedway T.co #game #oss #race Apr 3 2013, 2:03pm
WDBee startet to #rework the #physics of the #Supercar set, so you will have more #fun #playing #Speed Dreams :) #game #oss Mar 10 2013, 3:39pm
Nice tiny #features of #Speed Dreams 2.1: Menu #music is now completed, new #OpenGL options allow #texture filtering inside the #game. Mar 4 2013, 1:11pm
#Speed Dreams is growing: Gaƫtan & Joe are now part of the dev #team, Chad will start to #contribute artwork for 2.1: T.co Mar 1 2013, 3:42pm
Simon nicely rearranged the cams again and added cool front wheel cams too: T.co #game #race #oss Feb 22 2013, 4:09pm
Guess who is coming soon: T.co #car #game #blender Feb 16 2013, 1:09pm
Again new addon #cars from W-E-C are available at the #Speed Dreams #community board: T.co #game #oss #windows #linux Feb 13 2013, 7:46am
Speed Dreams is now listed at #Softpedia too: T.co #game #download #oss #windows Feb 6 2013, 9:28am
Statistics
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300 of 1,304
Last Update
1 year ago
Watchers
282 members
News
2
Reviews
26
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