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A unique survival game with item creation, changing the planet to your desire and more!

  • A spooky abandoned spaceship full of monsters!
  • many changes being made
  • Changes to Mining
  • New ambient lighting
  • Muzzle flash
  • a bit more texture depth
  • Texture depth, more attention to detail
Spacebit 0.7.5 Stable Desura Release


Spacebit 0.7.5 Stable Desura Release

Long time no see! Its been a while since we uploaded a news post based on the latest release on Desura so its about time we get up to date and release one

Sep 4, 2012 News
Spacebit 0.5.6 Stable Desura Release


Spacebit 0.5.6 Stable Desura Release

Hello wonderful Spacebit survivors! We have a massive update for you. We know you will love the new progress and we are really excited to hear what you think it! with big updates come bugs and instability...

Jun 5, 2012 News
Spacebit 0.4.9 Multiplayer Desura Release


Spacebit 0.4.9 Multiplayer Desura Release

Hello all Spacebitians! We have a big multiplayer update for all of you.

May 12, 2012 News
Desura Spacebit 0.4.0 released


Desura Spacebit 0.4.0 released

Hello everyone! Sorry for a little delay, the spaceship system took up a lot more time than we assumed, but everything is going well and the majority of the spaceship core fundamentals are stable and...

Apr 25, 2012 News
Spacebit Alpha Funding 25% OFF SALE!


Spacebit Alpha Funding 25% OFF SALE!

Once again, we wish to thank all who support Spacebit, our first Major Update on Desura has been reached in days. We hope you enjoy the update as we greatly apprieciate your support.

Apr 15, 2012 News
Comments  (0 - 10 of 347)
ollobrains Mar 26 2014, 2:44am said:

so the game is now vapourware no updates in ages, any plans to open source it ?

+1 vote     reply to
Superjeno Mar 29 2014, 11:10am replied:

Hey ollobrains;

SpaceBit is not forgotten, definitely not forgotten.
Currently work is being done on DragonBall Tactics 2D, which you can find here:
Desura.com (link is automatically changed to desura.com for some reason, but it's not there, it's on moddb.com <.<
After this is finished, work WILL continue on SpaceBit. We have not forgotten about all our loyal contributors and people that are excited about SpaceBit. Hang in there, more updates will come... Soon(tm)

+2 votes     reply to
R4GEGAMINGSTUDIOS! Feb 2 2014, 5:45am said:

Please bring a demo! I really want to try it to know if i want to buy it!

+1 vote     reply to
SpaceBitDev Jan 28 2014, 1:41am said:

So far everything is going great! I have implemented allot of features I planned to add and currently I am polishing up the game and finding bugs. I am also working on the 3d sounds and the audio for the environments.

For the past couple of months I have been saying Spacebit is close to a full release and it is :) I have been working constantly on Spacebit over the past months to get the game at a really good quality and to add fun features and content to bring the game alive. I decided to put Spacebit on sale just because we are so close to a full release this offer wont last long so if you wanted to try out Spacebit now is the time.

We also will be releasing a demo with the full release so if you rather wait for the demo that will be out soon also.

Happy Spacebitting

+2 votes     reply to
Superjeno Dec 13 2013, 5:10pm said:

Stay tuned for Jeno's Adventures in Spacebit episode 3...
Brand new Spacebit let's-play coming to you soon =)

+3 votes     reply to
Superjeno Jan 8 2014, 8:56am replied:

I know I said soon... but you know how it goes :P Seriously though, I don't have the latest version yet, there's always new stuff ben wants to add and postpones the release xD

+1 vote     reply to
SpaceBitDev Dec 13 2013, 6:17am said:

It has been a while since Spaceships have been in the beta of Spacebit but now as I am adding them back in the game new and improved I will explain a bit about how you will now create your Spaceships.

Yes you will have a selection of blocks to choose from to craft your own unique Spaceship, there will be a 6 by 6 Spaceport you can build which will handle the manufacture of your Spaceship including its performance etc. Spaceships can land or take off anywhere the first time you use your Spaceship you will enter it ontop of the Spaceport.

The first time you use the Spaceship you will need to initiate your take off into orbit you will fly up with some force reaching space as you fly up the planet you came from will decrease in size as you fly higher cloud structures will be seen clearer. Once you reach the top of space you can now freely travel to other planets if that's what your aiming for. Spaceships take a long time to manufacture and they require allot of materials during the creation of your Spaceship so try to always be safe when flying otherwise you might lose all your progress!

Spaceship grids will start out at 5 by 10 I plan on increasing the grid in the future.

+2 votes     reply to
SpaceBitDev Dec 10 2013, 5:14am said:

Next updates I will be focusing on player limbs, we want to try creating the limbs of the player and animate them with angles, positions this will be great for random melee swings and recoil for guns. I will also be adding muzzle flashes for guns with a nice push back effect and flash on fire.

Some things to look forward to next are:

Fishing rods (for fishing)
Animated item icons
holding the item you have selected even when running etc
new spaceship's to fly and the spaceship console menu for maintaining your spaceships performance.
and vehicles, space bikes all with their own console menu's for maintaining the vehicles.

+2 votes     reply to
flamespeedy Dec 8 2013, 11:13am said:

Can someone make a game like "Jet Set Radio Future" ?

+1 vote     reply to
Superjeno Dec 3 2013, 12:13pm said:

Hey everyone, thanks for your interest in the game!

We are pleased to announce that modding will indeed be possible. Currently it is already available in limited scope, you can create your own maps and decide how many monsters will be there, where they spawn etc... More options will be added to this editor so you can shape Spacebit to how you like it! (Do note that this will probably only apply to own created maps and not the Spacebit core maps, we want those to feel like our own, handcrafted experiences)

+3 votes     reply to
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