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Platforms
Windows, Linux
Engine
Custom Built
Official Page
Solarwar.net
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Genre
Grand Strategy

Average Rating

8.2

Ratings closed

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A turn-based grand strategy game in space: Defend Earth against an alien invasion from the edge of the Solar System. Negotiate with the various governments of Earth and secure their support - One way or the other. Establish your bases on other planets to take the fight to the enemy. Design and build powerful spaceships, then take them into battle.

  • Multiple transit display in 0.31
  • Tactical Interface
  • Solar System, inner region
  • Solar System, zoomed out
  • Strategic Movement
  • New diplomatic features in 0.31
  • New diplomatic features in 0.31
Become a character in Solar War

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Become a character in Solar War

With the 1.00 release coming up soon, I have opened up the Solar War character creator one last time. Through this, you can design your own character to be added to the game. This feature is available...

Aug 1, 2013 News
Last chance to grab the Alpha bonus

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Last chance to grab the Alpha bonus

With the Beta scheduled to be released later this week, the Alpha pre-order bonus will be coming to an end. If you would like to get your custom designed character into the game, do so now.

Jan 22, 2013 News
The diplomatic option

1

The diplomatic option

The first phase of the diplomatic system has been added in Solar War 0.31, adding more depth to your interactions with the governments of Earth.

Nov 20, 2012 News
Solar War Monthiversary Sale

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Solar War Monthiversary Sale

To celebrate the first month since public release, Solar War will be 50% off until Sunday.

Nov 7, 2012 News
Solar War 0.30 changes

1

Solar War 0.30 changes

With the release of version 0.30, it's time for another round of changes to Solar War. So here's some detail on the most important stuff, especially regarding game balance: AI changes, monthly scores...

Nov 6, 2012 News
Comments  (0 - 10 of 112)
YaroslavUSSR
YaroslavUSSR Jun 17 2014, 2:28pm said:

How can I update the game to the latest version 1.02? Desura's version is 1.01.

+1 vote     reply to
s.kirmish
s.kirmish Nov 2 2013, 10:51am said:

I just came to say: Special props for you for including a resolution that allows maximum size windowed mode. You obviously know the issue for yourselfes, since it fits perfectly without vanishing behind the windows taskbar. :) I wish more games had this option.

0 votes     reply to
Watsong
Watsong Nov 1 2013, 7:27pm said:

Got a broken save here. The industry budget has no 'spare' value and, as a result, I can't allocate the budget, only reduce it. This means that I can't continue. The bug appeared to occur from using the left mouse button held on budget values (e.g. Research) and dragging left until the value went to 0. At around 3 remaining, the 'sliding' of the number became very unresponsive. But I'm not 100% certain that is the cause of the bug.

+2 votes     reply to
Cironian
Cironian Nov 2 2013, 4:46am replied:

Can you mail me the broken save at info@snipefish.de please? I'd like to take a look at what exactly went wrong there.

0 votes     reply to
Watsong
Watsong Nov 2 2013, 7:07am replied:

File emailed to you, along with my findings.

+1 vote     reply to
Watsong
Watsong Nov 1 2013, 11:42am said:

Bought :). A solid campaign mode with solid strategic and (somewhat limited) tactical frameworks. An AI opponent that plays by rules, that the player can affect (Like, for example, in the game "XCOM: Apocalypse"). Good stuff.

+1 vote     reply to
invinciblejakeo
invinciblejakeo Sep 28 2013, 1:24pm said:

Is it just me or has the Ender's Game book saga have consedirable influence on this game?

+1 vote     reply to
Cironian
Cironian Oct 27 2013, 9:34am replied:

Not on a conscious level at least. I've read the first few, but that's been quite a few years ago.

0 votes     reply to
Dasfry
Dasfry Sep 22 2013, 5:26pm said:

Please avoid using modal window messages, they're annoying in games and unnecessary!

+2 votes     reply to
Cironian
Cironian Oct 27 2013, 9:32am replied:

You can configure many of those in the options. They are mandatory when the game can not proceed without your input, for example when you are getting attacked and have to choose whether to fight or flee.

0 votes     reply to
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Last Update
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