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Sky Nations is a multiplayer sandbox game where players can join together to build air ships(cannons and all!) and do battle across a vast world procedural world full of relics and machines from another age waiting to be plundered by daring sky captains and their motley crew.

RSS Feed Sky Nations Update 0.20 - Mining with Lasers!

0.20 brings lasers to Sky Nations. Mining ships? I think so! Read more to check out what else is new in update 0.20!

Posted by MrBenjammin on Apr 14th, 2014

Sky Nations update 0.20 is out. As well as the usual bug fixes it brings in an upgraded mining tool. More specifically; lasers. Lasers are blocks that you can place on your ship which are used to burn away blocks. This gives you the ability to mine them faster in a more automated fashion. Lasers do not work against metal or machine blocks. This is mainly to balance them as a weapon against armoured plated ships.

Lasers can also have their beam upgraded by passing it through Focusing Lenses. This allows you to multiply the effect they have up to 3 times. Which is denoted by 3 colours for the beams: red, green and blue.

To go nicely with these lasers, you'll need a way to collect the items up. Which is exactly what the new Item Magnet block is for. Item Magnets are blocks that can sit on top of Crates and will attract nearby items and automatically place them into the crate. Great for your big rig mining ship! For all the changes check out the change log below.

You can find the recipes for the new blocks here.

Don't forget to vote on the Sky Nations Greenlight page, we're very close to being accepted onto Steam. We need your extra push!

Changelog 0.20


  • Added Item Magnet block that attaches to the top of Crates. It will suck nearby blocks into crates.
  • Added Lasers. These will break blocks at the expense of a large amount of power.
  • Added Focusing Lenses. These will multiply a lasers strength up to 3 times and do not cost any extra power.
  • Cracks on broken blocks appear much softer over blocks now.
  • Block textures are now 64x64 instead of the previous 128x128(Vanilla textures are 32x32 scaled up so this does not affect them). This is too fit many more block textures into the same texture space without increasing the resource usage for old computers.
  • Block textures are now point filtered due to small texture space and pixel art will appear crisper'.
  • Changed EWDS alarm sound to something that is less likely to drive you insane.

Bug Fixes

  • Fixed major bug related to creation of new chunks. New island chunks would not be visible when revisiting an area until the server restarted.
  • Fixed dropping items when typing R on signs.
  • Fixed servers not sending correct player count to server list.
  • Fixed a bug where you are able to move ships without power use.
  • Fixed being able to turn ships without power use.
  • Fixed changing sound in options not effecting game until restart.
  • Fixed large time jumps on the client(from things like device loss) from allowing you to fall through blocks and get stuck or die.
  • Fixed issue with NPC(mainly Bird) rotation where they'd disappear when moving in some directions.
  • Fixed Turrets firing at NPCs.
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