Welcome To Planet Silas! A tournament has been formed, and you have been chosen to fight. You will learn how to fly, race, and kill with precision while unlocking tons of cheats and achievements. As you become better, you'll gain new perks and ranks, advance to the top of the leaderboards, and ultimately become the best this planet has ever seen. In the first ever FPS/Kart Hybrid, it's up to you to decide how you want to play. With innovative modes that allow you to get in on the action like you never have before. Play against your friends online or in LAN, or keep to yourself in the single player modes. 21 levels, 18 weapons, 10 modes, and over 30 original songs make this one of the biggest indie games ever!
Silas Released! Play it today.
Check out the launch trailer, find where to get it, and play the demo today.
Sep 16, 2011 NewsOnly registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.







so one of the cheats to unlock is aimobot? Or is aiming automatic by default? Anyway, this looks good!
lol, there is a few cheats that are pretty insane, including one that makes the karts go extremely fast. But you gotta unlock them by winning gold in the cups.
How Long Before the Demo is Put on Desura?
Also, Well Done!
Thanks. I'm currently going out to work my job which doesn't have great internet, but hopefully next weekend sometime I can upload it. In the meantime, perhaps you can just download it off my main website.
Silas is very close and all the technical issues have been fixed. I will announce a new release date in the next week.
Hope it ends up on Steam. Looks awesome!
Yeah I tried really hard to get through to Steam but no luck on that front yet. There have been quite a few people asking for it on there already, but theres nothing I can do on my own. :(
But I hope you guys still support it. I made a great setup program for it, or you can always use other sites like Desura and Direct2Drive. :)
Making the final trailer for the game now. :|)
The new beta is very close. Probably a few days away. There are tons of bug fixes and major updates. I am submitting Silas in the Pax10 and Indiecade festivals as well. :)
Kevins right, I've been working really hard on this, and I need to get good reviews on release. This is my first title, and it will have wide digital distribution, so I want it to be as bug free as possible from my very limited reasources(all I have is time). But the release dates have been inked this time, and it is an very early Q3. The reason I am still holding off on the official release date is because I need to make sure my next beta fixed all the multiplayer crash bugs I wanted it to.
Other than that, the game is feature complete now and I just need to fill out the merc modes and museaum.
Sorry for making everyone wait so long. I understand that it frusterates everyone, probably me the most though. I hope my future projects will have more reasource past time. As well, I don't plan on working alone in the future. And of course I'll have all the experience to schedule more properly.