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Siege of Inaolia, The first game from Riftwalker Ltd, intends to put survival games on the map by offering a refined and fresh experience in the form of a game that pays heavy attention to story as well as a high replay value by means of dynamic combat, a game that promotes skill over spam while remaining easy to pick up. Set in the Dark Fantasy world of Ilastria, a world plagued by wars and magic as well as the orcs and their kin, you control one of three unlikely heroes in their struggle to survive within the ancient fortress of Inaolia, a task that they soon come to learn, has the very fate of the world in the balance.

  • Concept Art - The Orc General
  • Concept Art - Orc Grunt
  • Alpha 4 Screenshots
  • Alpha 4 Screenshots
  • Alpha 4 Screenshots
  • Alpha 4 Screenshots
  • Alpha 4 Screenshots
Major Update #5 - IOTY Awards!(Part Two)


Major Update #5 - IOTY Awards!(Part Two)

Continuing from where we left off, we've got a video showcasing our accomplishments this year compared to last and more!

Dec 10, 2013 News
Major Update #4 - IOTY Awards!(Part One)


Major Update #4 - IOTY Awards!(Part One)

The IndieDB, IOTY awards are now upon us and we need your support to push our game to the next phase of voting! Gaze into our article and see what we have to tickle your fancy!

Dec 6, 2013 News
Mini Update #20 - Esaya and Events!


Mini Update #20 - Esaya and Events!

Its been a tough month, filled with a lot of bug spray and duct tape due to our recent release on Desura and GamersGate however we feel the need to update and update you we shall!

Nov 25, 2013 News
Desura Highlight Video - Nov 11 2013


Desura Highlight Video - Nov 11 2013

Get ready for another week of fantastic Indie releases right here on Desura!

Nov 11, 2013 Article
Smoke / Steam Tiling


Smoke / Steam Tiling

A quick fix for that pesky tiling when you create a smoke particle of a larger size.

Jan 3, 2012 Tutorial
Comments  (0 - 10 of 126)
Shinydingo Feb 28 2014, 8:50am said:

The only thing to come from this game, is Greatness!!!

+1 vote     reply to
Carnival73 Feb 26 2014, 5:18am said:

Looks pretty damn ambitious and even if you can only pull off close-too Dark Souls level of sophistication with the combat it will still help the game stand out above many.

Glad I got in early and cheap through Groupees.

+1 vote     reply to
Helmlock Feb 26 2014, 6:09pm replied:

Cheers! We're striving to really hone this combat system we've got going as it's honestly one of our biggest downfalls at the moment, soon we should have something new to show.

Thanks for purchasing Siege of Inaolia! Does mean a lot!

+1 vote     reply to
gamma265 Feb 13 2014, 4:44am said:

mmmyeah... maybe you should orientate more Gothic-like

0 votes     reply to
soundcreepy Feb 2 2014, 2:56pm said:

pretty damn cool! Can't wait to see what's coming up!

+2 votes     reply to
Urdnot.Grunt Jul 14 2013, 9:20pm replied:

well, i dont expect to be dissapointed, its just that from what i know people that play coop are usually a group of four or more.

+2 votes     reply to
ceriux Dec 6 2013, 1:10pm replied:

imo , for me its usually a group of 2.

+1 vote     reply to
Helmlock Dec 7 2013, 2:58am replied:

2 would still be fine, the third hero can always be taken over by the AI.

+1 vote     reply to
habitdasher#2 Jan 10 2014, 8:33am replied:

Taken over by AI you say? I'll be watching this then!

+1 vote     reply to
Helmlock Jul 15 2013, 1:21pm replied:

Yeah, to be honest it's just a massive sea of four player co-op which eventually leads people to just split off into groups of two.
We've designed the game to revolve around 3 player co-op therefore you can expect something refreshing for sure!

+3 votes     reply to
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PL Background, made with love and swag. Mostly swag. @PhantomL0rd T.co Mar 25 2014, 6:40am by matthewclode
Just finished editing and uploading PL's Best of 2013 Video T.co @PhantomL0rd Mar 25 2014, 5:29am by matthewclode
RT @UnrealEngine: Hey, our friends over at @SiegeofInaolia could use your vote on Steam Greenlight: T.co Mar 15 2014, 4:59pm by belminkozlic
Dead tired, out whole day :c and I need to do some #leveldesign now, it will go really #hard #motivation #music Feb 26 2014, 5:49pm by belminkozlic
Long time, no tweet :( I iz back, should have some new informations about few projects I am involved in #back #gamedevelopment #indie Feb 26 2014, 7:34am by belminkozlic
Ezekiel. #SiegeOfInaolia #ZBrush #Artist #Gamer T.co Jan 12 2014, 5:26am by nemiyarookwood
Latest version of Ezekiel. #SiegeOfInaolia #3DArt #IndieGames T.co Jan 12 2014, 5:22am by nemiyarookwood
Check out my professional profile and connect with me on LinkedIn. T.co #in Jan 8 2014, 11:28am by belminkozlic
Siege of Inaolia Windows game, Alpha 4 available T.co via @Desura #indie #gamedevelopment #dreambig #alpha Jan 3 2014, 9:11pm by belminkozlic
RT @ReggieEvans30: No to that nickname. Jan 3 2014, 6:07pm by belminkozlic
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