SickBrick is an action-oriented Sci-Fi FPS with modern graphics and oldschool gameplay inspired by Portal and Serious Sam. Out now for Windows, Linux and Mac! (linux version uses a wine wrapper)

It's a straightforward FPS with some stuff added like two levels where you drive a tank and little platforming parts to break up all the robot-killing :D The game consists of 15 levels mixing indoor and outdoor areas. You're forced to do tests for an unknown robotic mastermind. As you go through the tests, you slowly unravel the story through log files of previous test subjects.

RSS Feed SickBrick - Graphics scalability, nVidia Physix, port to NeoAxis 1.0,...

Showing off the low, mid, and high graphics options, the game is now using nVidia Physx instead of ODE physics, and it's been ported to the newest version of NeoAxis, more news inside.

Posted by MisfitVillager on Jul 3rd, 2011

  • Here's the graphics scalability comparison. High, Mid and Low settings respectively. Notice the fps counter in the upper left corner.
    The game can be played on anything from a netbook on low settings to running at 80fps on a mid range PC on high settings.
    Click on the images to enlarge.
High (dynamic PSSM shadows, bloom, foliage, normal maps)

Medium (foliage, normal maps)

Low

  • I've switched from ODE physics to nVidia Physx, brushing out the differences now, quite a tedious business :D
  • Ivan, the main man developing NeoAxis, has updated it to 1.0, so I'm in the process of updating SickBrick to it also. Bugs all around.
  • I've updated the enemies. Every type of enemy now shoots unique bullets, grenades, shells, etc.
  • The enemy turrets are now functional. They spice up the action nicely :D
  • I began work on the last two levels of the game. The final boss fight is going to be epic B)

Next up: Sound effects, speech, music, font, logs, animations,... anyways a lot of work still ahead.
Thanks for reading. Hope you'll get to play SickBrick soon. If you can't wait, download the pre alpha demo and get a small taste of what this game will be.

Comments
Detnaite
Detnaite Jul 4 2011, 12:07am said:

Nice, Good luck.

+2 votes     reply to
Reqieumthefallen
Reqieumthefallen Jul 4 2011, 12:46am said:

While an odd looking little game, I have to applaud the fact you're making a 3D game, relatively, on your own.

Would love to be able to pull that off.

+2 votes     reply to
MisfitVillager
MisfitVillager Jul 4 2011, 5:23am said:

Yep, pretty odd :D, but it actually has a pretty good story, especialy when considering video game stories and it's really fun to play, which I think is the most important thing in a game.

+1 vote     reply to
qubodup
qubodup Jul 4 2011, 6:54am said:

Very nice looking design!

I must say that looking at the small screenshots, the low one looks most playable (easy to see, understand and analyze the entire scene)

+2 votes     reply to
MisfitVillager
MisfitVillager Jul 4 2011, 7:13am said:

Looks darker when I capture a screenshot. It's a pretty bright game actually.

+1 vote     reply to
MisfitVillager
MisfitVillager Jul 5 2011, 11:42am said:

Physx = bad idea, going back to ODE :D

+1 vote     reply to
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