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Seven Kingdoms made departures from the traditional real-time strategy models of "gather resources, build a base and army, and attack". The economic model bears more resemblance to a turn-based strategy game. It features an espionage system that allows players to train and control spies individually, who each have a spying skill that increases over time. The player is also responsible for catching spies in their own kingdom. Inns built within the game allow players to hire mercenaries of various occupations, skill levels, and races. Skilled spies of enemy races are essential to a well-conducted espionage program, and the player can bolster his forces by grabbing a skilled fighter or give ones own factories, mines, and towers of science, a boost by hiring a skilled professional.

Enlight Software decided to release the game to the Open Source community in August 2009. At that time everything, but the music, was released under the GPL v2. The music has a slightly different license.

Seven Kingdoms: Ancient Adversaries Released on Desura


Seven Kingdoms: Ancient Adversaries

Seven Kingdoms: Ancient Adversaries Released on Desura

Seven Kingdoms made departures from the traditional real-time strategy models of "gather resources, build a base and army, and attack".

Jan 19, 2012 Seven Kingdoms: Ancient Adversaries
Post comment Comments  (0 - 10 of 41)
Petrell Jun 15 2015, 9:13am said:

Seven Kingdoms: Ancient Adversaries version 2.14.5 released on

7KAA 2.14.5

The latest version of 7KAA is now available. This version is long in the making, but perhaps has the most extensive set of improvements yet. The enet based network code supports up to 7 players, and direct connection via UDP, bringing it on par with the legacy DPlay code in 2.13.2. Those with widescreens may appreciate the higher resolution screen stretching that comes with SDL2. Those building from source please note the dependency changes.

Summary of changes in this release

Switched to using SDL2.
Gained support for full-screen stretching.
Gained support for MacOS.
Switched to using enet, replacing SDL_net.
Audio code improvements.
The multiplayer connection code has stablized.
New game hotkeys.
Migrate population across extended town networks.
Added ability to migrate 10 people at a time across between towns.
Gettext translation support.
Several bug fixes.

+1 vote     reply to
naykos Oct 25 2014, 3:57am said:

man I used to play this when I was really young, I got it on a CD that came in a magazine. I was too young to understand the game at its fullest, I just did a lot of units and start attack everything ignoring the political aspects of the game. I will try this again

+1 vote     reply to
Trenial Sep 5 2014, 3:09am said:

This game is a solid gem, if you land here, there is a good reason the game is rated 9.2/10

+1 vote     reply to
VomitusTheOne May 30 2014, 12:26pm said:

How do you run this game in a full window? I get a small window when I launch it.

Never mind. I figured it out....alt enter

+1 vote     reply to
wrentrillogy May 19 2014, 1:11pm said:

can i get a steam key for this please

-4 votes     reply to
Petrell May 21 2014, 5:30pm replied:

You do realise it's not on steam or even on greenlight.

+4 votes     reply to
oooosuck May 13 2014, 11:43am said:

Long time no update,is the Open Source project dead?

+1 vote     reply to
Cameroth Jan 12 2014, 3:49am said:

i played a demo of this a very long time ago... also is this free?

+1 vote     reply to
Petrell Feb 1 2014, 11:03pm replied:

Yes, its free as it states on the right under releases. Note that the version currently available on desura is not the latest (they have 2.14.3 while latest on is 2.14.4).

+1 vote     reply to
valdimir1986 Nov 20 2013, 11:02am replied:

Welcome to the "wonderful" world of widescreen, where you will never "enjay" old games anymore.

+2 votes     reply to
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