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Greeny Games Studio
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Role Playing

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Samphi is primarily a story driven RPG set in a randomly generated, destructible sandbox universe. You will fight across many randomly generated levels, craft, build, level up and collect gear. Most importantly; you play the game how you decide. With 2 game modes, story & freeplay, you can either play through my story or create your own.

Story - Samphi is a story about a relationship between 'boy' and 'girl'. Through re-living memories along the timeline of their relationship (all set in sandbox, randomly generated environments) you will learn their story. To do so you will have to master the art of crafting, survival, building and combat.

Freeplay - In freeplay mode the world is yours. There is no goal, just sandbox goodness. Create your own world, live your own story and use your skills to survive.

Samphi is going to soon be in an alpha funding stage and so you can get a good idea of what the game is going to become and grab yourself an early copy at a discounted price.

Alpha Dev-Update #11 – Another year on Samphi and Full time development?


Alpha Dev-Update #11 – Another year on Samphi and Full time development?

Been over a month since the last update! Sorry about that. I don’t like leaving it that long as I don’t want people to think development had stopped! Fact is I’ve been busy with University as it...

Dec 19, 2014 News
Alpha 0.5 is here to fix some bugs before beta


Alpha 0.5 is here to fix some bugs before beta

It's been brought to my attention that 0.4 has had some serious bugs! I've only just been told (I've been busy working on 0.5) so the fix is rather late.

Nov 22, 2014 News
*Hopefully* Last Greenlight Push & New Trailer


*Hopefully* Last Greenlight Push & New Trailer

I've created a new trailer for Samphi to hopefully push us into Greenlight!

Nov 9, 2014 News
Alpha Dev-Update #10 - More Multiplayer Test Footage


Alpha Dev-Update #10 - More Multiplayer Test Footage

Hi guys. Been another month since update 9 so it’s time for us to chat about Samphi again. We’re going to look at multiplayer, other gameplay features I've been working on and the current state of...

Nov 1, 2014 News
Alpha Dev-Update #9 - Multiplayer Server Client


Alpha Dev-Update #9 - Multiplayer Server Client

Samphi is now online and has a dedicated server client that you can run yourself so let’s take a look.

Oct 2, 2014 News
Comments  (0 - 10 of 541)
Develyne1 Dec 1 2014, 1:31pm said:

i see you in a video makeing sticks,when i put wood into there it only makes a door?

+2 votes     reply to
DaleGreen. Dec 1 2014, 3:14pm replied:

Use your mouse wheel to scroll through the different things that are available when crafting. The door is just the top of the list, if you scroll you'll see sticks underneath. That's just a list of that you CAN make. Using the arrows, then clicking on the item actually makes it.

I'll be sure to explain this in a tutorial. :)

+1 vote     reply to
Develyne1 Nov 26 2014, 10:21am said:

sorry would like to know IF you can play as the girl,can you remap keys and alter the ressolution?

+2 votes     reply to
Develyne1 Nov 30 2014, 8:10am replied:

thankyou once again for your quick reply,and yes i would like to see both the removal and placement of the background tiles,:)

+2 votes     reply to
DaleGreen. Nov 30 2014, 12:17pm replied:

No problem, and thanks for the feedback. I'll add it to to my list. :D

+1 vote     reply to
DaleGreen. Nov 26 2014, 8:59pm replied:

All of those are coming. :)

- The girl character will be available in Beta. (She's only out so I could get things working with 1 character)
- Key remapping will be come during an update during beta. Beta will most likely start with the default keys, but's it's high on my list as it's been requested a lot.
- Screen resolution is another thing that will be updated during beta. Once it's solid we can start looking at filing off some of these rough corners.

Thanks! :)

+1 vote     reply to
Develyne1 Nov 29 2014, 3:52pm replied:

thankyou for your reply:),,i have now purchased the game,could you please tell me how to remove the background tiles and how to place them?.am i correct saying you can only move a little way to the left and right of screen?,seems a nice game so far,many thanks.

+2 votes     reply to
DaleGreen. Nov 29 2014, 6:18pm replied:

By background tiles I presume you mean the cave blocks left behind after digging? Those can't be removed by design. You think I should change that?

If you move to the far right of one screen you should see an icon pop up prompting you to press E to move area. If you don't see that it's a bug so let me know. Each area is it's own save file so it's built this way so you can mix and match different map sections, kinda like lego. :)

Glad you like the look of the game, and thanks for showing support by purchasing it. Beta will be out soon which brings online multiplayer! If you have any more questions or suggestions let me know!

+1 vote     reply to
Develyne1 Nov 30 2014, 8:39am replied:

i must be doing quite a lot wrong as the only thing i can do with wood is make a door,i have made a block with dirt to turn into stone BUT,the only thing i can build with is dirt,i have made a kiln thing and some string and these seem to be the only things ,ohh and bread,i cannot interact with the kiln thing as it just picks it up,so perhaps some BASIC intro would be kool as a starter?

+2 votes     reply to
DaleGreen. Nov 30 2014, 12:15pm replied:

Yeah, a lot of people have asked for that. Use wood and sticks to make a crafting bench. That opens up most of the recipes. I will for sure add a tooltip for beta showing people that.

Sorry for the misunderstanding. :)

+1 vote     reply to
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Latest tweets from @greeny_games
@SamphiGame is #70 on @steam_games Greenlight right now. :) How high do we have to climb to get their attention! Over here Gabe!!! #gamedev 16hours 41mins ago
Part of Uni work is to create a render core in DX9/C++. Made a video to demonstrate. T.co Dec 16 2014, 3:48pm
I present my latest @ludumdare entry, Christmas Tycoon. A Tycoon game during the runup to Christmas. T.co #LDJAM #gamedev Dec 8 2014, 10:39am
@TheyTookCROS I'm not against ads. I just think there's a time and a place, and when you want votes on your game that's not it. Dec 7 2014, 11:03pm
Don't like the fact that I have to sit through an ad to rate a lot of games #LDJAM Is there no way to disable ads on GameJolt for 48 hours? Dec 7 2014, 10:35pm
Out of the 48 hours available I'll have worked for 31 of them. #LDJAM #LD48 Game's looking great. My overscope may have paid off! Dec 7 2014, 1:42pm
Here's a peak at my #LDJAM title Christmas Tycoon! Going great so far. T.co Dec 6 2014, 4:18pm
@SamphiGame is #90 on Greenlight right now! We can see the finish line! A vote would be highly appreciated! T.co #indiedev Nov 20 2014, 8:09pm
This video is just epic. T.co Nov 16 2014, 11:03am
RT @JColinFisher: An open letter to Dr. Taylor @mggtTaylor #takeheart #teamLadyShirt #teamIMGUR #teamTattedMattTaylor #teamRosetta TNov 15 2014, 7:53pm
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