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Samphi is primarily a story driven RPG set in a randomly generated, destructible sandbox universe. You will fight across many randomly generated levels, craft, build, level up and collect gear. Most importantly; you play the game how you decide. With 2 game modes, story & freeplay, you can either play through my story or create your own.

Story - Samphi is a story about a relationship between 'boy' and 'girl'. Through re-living memories along the timeline of their relationship (all set in sandbox, randomly generated environments) you will learn their story. To do so you will have to master the art of crafting, survival, building and combat.

Freeplay - In freeplay mode the world is yours. There is no goal, just sandbox goodness. Create your own world, live your own story and use your skills to survive.

Samphi is going to soon be in an alpha funding stage and so you can get a good idea of what the game is going to become and grab yourself an early copy at a discounted price.

Alpha Dev-Update #9 - Multiplayer Server Client


Alpha Dev-Update #9 - Multiplayer Server Client

Samphi is now online and has a dedicated server client that you can run yourself so let’s take a look.

Oct 2, 2014 News
Alpha Update #8 - Texture Packs, Multiple Chests and More!


Alpha Update #8 - Texture Packs, Multiple Chests and More!

Hi guys, another 2 weeks of development has passed and here’s what’s new! As always you can watch the video to see all of this in practice. :)

Aug 22, 2014 News
Alpha Update #7 - Introducing Skills and a New Crafting System


Alpha Update #7 - Introducing Skills and a New Crafting System

Hi everyone! I’m back with another update, bit earlier than usual. I've started planning development and its made things run a lot smoother so maybe this will happened more often? Not going to waffle...

Aug 8, 2014 News
Alpha Update #6 - 0.3 is released on all platforms


Alpha Update #6 - 0.3 is released on all platforms

0.3 is finally here! There’s been tonnes of changes and in my usual fassion I’m unable to recall what they all are! When you work on something so long it just merges into one big thing.

Jul 25, 2014 News
Alpha Update #5 - A look at 0.3 and multiplayer server client


Alpha Update #5 - A look at 0.3 and multiplayer server client

Been a while since I last posted an update so it’s time to check in on how Samphi is coming along

Jul 11, 2014 News
Comments  (0 - 10 of 517)
zeusz4u Oct 8 2014, 6:32am said:

I'm having issues activating my Samphy key which was puchased in the Groupees Community Bundle 2. Desura tells me it has been deactivated by the author. How should i proceed to claim my copy?

+2 votes     reply to
DaleGreen. Oct 16 2014, 6:31am replied:

Hi Zeusz,

Sincere apologies for the delay in seeing this. :( I really wish there were email notifications for comments! If there are and I've missed it please let me know.

I've PM'd you to sort this out and chucked in an extra key to apologies for been so late to reply. Give it to a friend ready for multiplayer :p

+1 vote     reply to
Anamnesis Oct 12 2014, 2:45am replied:

Your best bet is to contact the dev, Dale Green, via PM or the Contact option at the top of the game page. I imagine if you send him your redeem code, he'll be able to check it against his list of Groupees keys and reactivate or replace it.

If you look at his member page, he explains why he disables bundle keys:

It's not malicious. Basically, he's just thinking like a product distributor ("1000+ keys loose somewhere is a key management problem") and not like a customer ("You took my money but now won't give me my game"). ^_^

+2 votes     reply to
DaleGreen. Oct 16 2014, 6:33am replied:

Thanks for helping Anamnesis.

It's exacly that! Give a whole bunch of keys out for a bundle, they didn't get redeemed so I didn't want them floating around. Obviously now I realise not everyone redeems keys immediately.

Rookie mistake!

+1 vote     reply to
DaleGreen. Oct 2 2014, 7:38pm said:

Hi Guys. As promised here's update #9. Since online mutliplayer is now in the testing phase i decided to dedicate a video to showing off the server client that you'll use use to host your own games.

Video - Desura.com
Image - Desura.com
News - Desura.com

Hope you enjoy this and are excited for Multiplayer! Let me know what you think of the server client and if there's anything you'd change!

+1 vote     reply to
DaleGreen. Sep 29 2014, 5:34am said:

Apologies for the lack of updates recently. I have been working my butt off on the Multiplayer and back-end web stuff to facilitate it. The quietness is not through lack of progress, quite the opposite!

I'll be putting out an update shortly running over that in more detail so you're all updated.

Also we hit 100,000 views which i missed through been too distracted with dev. HUGE thanks to everyone who has supported the game. We're just getting started ;D

+1 vote     reply to
zartax35 Sep 22 2014, 9:33pm said:

looks good!

+2 votes     reply to
DaleGreen. Sep 29 2014, 5:31am replied:

Thanks! :)

+1 vote     reply to
DaleGreen. Sep 11 2014, 7:36am replied:

Hi, you're right you should be. I found this bug whilst testing, but didn't realize it was effecting the release as well!

I'll issue a patch today to fix that. In the mean time you can head here>>http://downloads.greenygames.com/player_data_1.sam to download a working player file.

You should drop this in the folder C:\Users\*USERNAME*\AppData\Local\Samphi_Alpha. Also, take a look at this file and feel free to give yourself items and such. I've designed the game to be open so you can give yourself whatever items you want. I'm also working a separate application that will allow you to design levels and stuff outside the game.

Anyway, apologies and i'll get it fixes soon as possible!

+1 vote     reply to
KarlSw Sep 12 2014, 5:56pm replied:

That worked. Thanks.

+2 votes     reply to
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Latest tweets from @greeny_games
Great update @YoYoGames. Very happy about the SVN overhaul! 16hours 16mins ago
My latest update shows off Samphi's server client! Here's how you host a Multiplayer game :) T.co T.co Oct 3 2014, 12:49pm
With Multiplayer around the corner, here's a breakdown of the server client as it stands! T.co Oct 2 2014, 3:23pm
Seriously though, I don't tweet much because i'm busy on the game. Not through lack of work. That's a valid reason right? Sep 29 2014, 2:08pm
The amount I tweet is inversely proportional to how busy I am ... I started 2nd year of Uni today so tweets inbound :D Sep 29 2014, 2:07pm
@Siantology Great video! Cheers Sian :) Sep 24 2014, 4:52pm
RT @Siantology: Her by @greeny_games is such an innovative platformer and tells a great story. You should play it (like me here: T.cSep 24 2014, 4:51pm
@PoemsAboutGames Thanks, that's perfect :) Sep 20 2014, 4:35am
RT @PoemsAboutGames: @greeny_games We wrote a poem about your game Her! T.co Sep 20 2014, 4:34am
RT @JeremyClarkson: Argentina. In a hotel bar. I am going to fucking live here. T.co Sep 19 2014, 8:46pm
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